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Another annoyance I encountered today -- guns whose crews have been killed should not continue to freeze your AFVs. I've been using recon squads to massacre the crews of unsupported anti-tank guns, and discovering that my half-track in the area covered by the newly-crewless gun sticks frozen in posi...
- Fri Jan 05, 2007 3:17 am
- Forum: Firefight
- Topic: The wandering 88
- Replies: 2
- Views: 3747
The wandering 88
Well, we've all seen guns go wandering in this game, I daresay. But I've not yet seen one take a grand tour this complete. Fighting, as Germany, attacking against France, I find that my entire approach on the target can be covered from a single point. Wanting to take advantage of that position witho...
- Fri Jan 05, 2007 2:12 am
- Forum: Firefight
- Topic: Bug in commander naming?
- Replies: 0
- Views: 3731
Bug in commander naming?
Playing a campaign as Captain Jones, I botch a defense and am wounded and eventually killed. The game notes this, however, as "Capt MacAdams was wounded... Capt MacAdams was killed." Presumably it has generated a name for this unfortunate infantryman as if he were nobody special, rather than taking ...
- Thu Jan 04, 2007 11:12 pm
- Forum: Firefight
- Topic: Tactics Issues on Attacking vs AI
- Replies: 4
- Views: 4952
The key to attacking, especially with infantry, is patience. Get the bulk of your forces into cover, send recon squads forward, find the opponent and perhaps lure him into wasting artillery or revealing his guns' and tanks' positions. It is almost always possible to flank your opponent if you can wo...
Things that have annoyed me in a couple of weeks of play: - Status indicators for tanks, so I can see when a tank gets into its weird will-never-move-again suppressed state. Or at least some explanation for this state (is the tank somehow immobilized? It still seems to be able to turn... if the tank...