Search found 14 matches

by Nomadic
Tue Feb 12, 2008 11:51 pm
Forum: Firefight
Topic: Firing arcs
Replies: 27
Views: 20225

I think indeed that firefight shouldn't be changed much. It is a command level operation, not micromanagement. But in that vein of thinking a hold fire command is a command level order. To make it realistic perhaps you could set up how long a person could hold fire based on morale levels. Hardened a...
by Nomadic
Mon Feb 11, 2008 11:47 pm
Forum: Firefight
Topic: Firing arcs
Replies: 27
Views: 20225

I know this topic is a bit old but it is the perfect one to reply to with what I have to say. I think there should be a hold fire command. True this isn't a micromanagement game, however a hold fire command is in no way micromanagement. You are just telling your troops to not let loose. That is part...
by Nomadic
Mon Feb 11, 2008 1:18 am
Forum: Firefight
Topic: Wish List
Replies: 147
Views: 108683

Better realism with how Artillery suppresses troops: Yes I understand that any sane person would duck and cover when a rain of giant shells comes flying down on their position. That is fine and completely realistic. However, what isn't realistic is that everyone stays suppressed so long that it lets...
by Nomadic
Wed Aug 08, 2007 12:35 am
Forum: Critical Mass
Topic: Ideas for future CM! Post yours!
Replies: 170
Views: 137764

Capitol Ship battles. I can just picture two gargantuan ships sliding past each other, each with loads of rotating turrets firing off at each other. All the while the smaller fighters flit between them, engaging in dogfights and strikes against the enemy ships turrets. You could even have things lik...
by Nomadic
Tue Aug 07, 2007 11:51 pm
Forum: Conquest
Topic: My first map
Replies: 8
Views: 13921

Ok I will check that out. Linking things gets a little tricky when you have more territories than even the world map.
by Nomadic
Tue Aug 07, 2007 5:02 am
Forum: Critical Mass
Topic: I didn't know this was possible
Replies: 23
Views: 20559

I bet your commander really hates you toying with his life like that :P
by Nomadic
Fri Jul 27, 2007 12:44 am
Forum: Critical Mass
Topic: Another Harrowing Moment
Replies: 7
Views: 6732

Late game is crazy. I lost my 180 mission commander in a blaze of glory. It was one of the destroy the enemy freighter missions and I had found the freighter and was lining it up. I had previously been tangling with a few enemy warriors so I was scuffed up a bit and my shields were down in several p...
by Nomadic
Wed Jul 25, 2007 9:42 pm
Forum: Capture The Flag
Topic: Capture The Flag
Replies: 27
Views: 47265

Heh sean, the graphics for your capture the flag game reminds me of classic runescape.
by Nomadic
Sat Jul 21, 2007 10:04 am
Forum: Conquest
Topic: My first map
Replies: 8
Views: 13921

My first map

This is my first map. Please feel free to try it out and tell me what you think. If you find any errors or any ways you think it could be improved, let me know.

Thanks :)

-Click here to download the map-

Updates:
-Connected 2 previously unconnected territories
by Nomadic
Sun Jul 15, 2007 12:22 am
Forum: Critical Mass
Topic: Logical error on protect crippled ship mission
Replies: 12
Views: 9184

Logical error on protect crippled ship mission

I was playing the crippled ship mission and got into a dogfight with a few barbarians. The crippled ship decides it is going to fly straight through our fight and miraculously avoids almost all missiles and doesn't run into anybody. I notice it has yellow engines so I go "oh goody he is hyperspacing...
by Nomadic
Sun Jul 15, 2007 12:14 am
Forum: Critical Mass
Topic: Hold Fire! He's dead already.
Replies: 8
Views: 9072

Yes, you should be able to direct your wingmen to attack certain targets and ignore derelicts and unimportant ships.
by Nomadic
Mon Apr 30, 2007 8:51 pm
Forum: Critical Mass
Topic: I didn't know this was possible
Replies: 23
Views: 20559

That's the real trick isn't it. Surviving enough missions till you can afford and get a double command module ship. I am going slowly insane though since my last 3 commanders have all died before I could get one and all have died because a single daycorn took out their shields and module in one hit....
by Nomadic
Sun Apr 29, 2007 10:30 pm
Forum: Critical Mass
Topic: I didn't know this was possible
Replies: 23
Views: 20559

Very true, however I have yet to see a ship design that makes you impervious to being hit by anything ever :P Though I have discovered that the best way to avoid a single missile killing you, is to put two command modules on opposite sides of the ship (usually left and right wings for me since I tak...
by Nomadic
Fri Apr 27, 2007 8:45 pm
Forum: Critical Mass
Topic: I didn't know this was possible
Replies: 23
Views: 20559

I didn't know this was possible

I was in an earlier mission and I picked a super watcher. When my forces came in contact with the enemy I ended up in a head to head with a frigate. The frigate had just launched through all but one of its missile tubes (so it could only fire one missile). There were no other ships in the direct vic...