Search found 11 matches
- Wed Jan 19, 2005 11:41 pm
- Forum: Conquest
- Topic: __ Conquest MAPS! __ (information here)
- Replies: 63
- Views: 91508
JonManning, Just don't use MS Paint unless you want something that looks like it was made by a two year old. Jon, Ekij created Di'Mul_Jar and Twin Volcano with MS Paint. MS Photo Editor was also used for shrinking trees once they were created (as Paint doesn't soften as it shrinks, it just throws p...
- Mon Jan 17, 2005 10:51 pm
- Forum: Conquest
- Topic: __ Conquest MAPS! __ (information here)
- Replies: 63
- Views: 91508
- Wed Jan 12, 2005 1:56 am
- Forum: Conquest
- Topic: __ Your FAVORITE MAP(s) !?!?!? __
- Replies: 32
- Views: 32049
Re: _ Sea, Land, Air map_
* Hi Jon, Thanks for the early version of your 'Sea Land Air' map. It's fun. I'm experiencing very slow play-time though, is it slow for you also ? (I'm talking about the length of time it takes the computer players to make their moves.) I've also played your Santorini map and enjoyed it, haven't h...
- Mon Jan 03, 2005 10:25 pm
- Forum: Conquest
- Topic: Bug report - massing of troops
- Replies: 2
- Views: 4400
- Fri Dec 31, 2004 3:48 am
- Forum: Conquest
- Topic: feature requests
- Replies: 6
- Views: 6527
Transparent GIF support would be a great addition to the game. It would allow much cleaner maps without the jagged lines, smaller file sizes, and eliminate halos on maps which are not anti-aliased. I don't know what it would take to code this, but the image quality would be immensly improved with th...
- Thu Dec 30, 2004 4:25 am
- Forum: Conquest
- Topic: __ Conquest MAPS! __ (information here)
- Replies: 63
- Views: 91508
Re: Thanks Jon
Thanks for the advice Jon, I did some research and just purchased a copy of Paint Shop Pro on eBay so that should keep me busy during the holidays :) Nigel Cool, I hope Paint Shop Pro works very well for you and your maps are more than you expected. If you need any help with the graphics in particu...
- Thu Dec 30, 2004 4:14 am
- Forum: Conquest
- Topic: An old Conquest
- Replies: 9
- Views: 19010
I haven't personally ever played or heard of the game, but thanks for bringing it up. Your post brings back memories of many old games I loved, not because they were loaded with the hottest graphics and sound effects, but because they were actually challenging and fun like Sean's current Conquest ga...
- Wed Dec 29, 2004 3:36 am
- Forum: Conquest
- Topic: __ Conquest MAPS! __ (information here)
- Replies: 63
- Views: 91508
Re: Graphics for maps - help please
Hi, I am new to Conquest, but hooked already. I have started created my first map and would like to add graphics such as in DiMul_Jar, Twin Volcano and Forest Battle. I was wondering the tools others use to create such graphics or where they have obtained the trees, rocks and other images. Any help...
- Wed Dec 22, 2004 2:34 am
- Forum: Conquest
- Topic: __ Your FAVORITE MAP(s) !?!?!? __
- Replies: 32
- Views: 32049
* Conquest Mapita - It's a very clean an nicely laid out map with lots of connections to defend. * Massachusetts - Hey, I love historical stuff. And it's large with lots of territories to keep me busy for a while. Having spent time stuck on screwy Massachusetts roads just makes me want a little payb...
- Fri Dec 17, 2004 12:24 am
- Forum: Conquest
- Topic: Too expensive!!!
- Replies: 67
- Views: 48833
I was hesitant about buying the game at first and considered just going to the local electronics superstore and picking up RISK out of the bargain bin. My mind was changed when I saw the huge amount of new maps available and how easy it would be for me to create and share my own maps. Also, the game...
- Fri Dec 17, 2004 12:11 am
- Forum: Conquest
- Topic: __ Conquest MAPS! __ (information here)
- Replies: 63
- Views: 91508
Mike, I really like the "Under the Sea" map. It's fun to play with individual continents that are spread out in multiple locations, really keeps you on your toes. In fact it was that particular map that I studied to figure out how to get more graphic detail into a territory which came in handy for m...