Search found 8 matches
Search found 8 matches • Page 1 of 1
- Sat Jun 20, 2009 6:14 am
- Forum: Slay
- Topic: a port to Mac OS / iPhone? (UPDATE: It's availabe now!)
- Replies: 68
- Views: 42362
Well, seeing as I haven't been here in over a week, I'm thinking that I have nothing pressing to discuss. The games work fine for me. I do have a small issue at times, but me losing to the AI is more-so a human error problem than it is a bug in the code.
- Wed Jan 14, 2009 12:30 am
- Forum: Slay
- Topic: Is Palm slay development simply dead?
- Replies: 6
- Views: 6210
That would definitely be interesting. Of course, not having an iPhone, I can't say whether or not it'd be a good idea. But, it seems that all it really takes to start developing a program for the iPhone is a Mac. So long as Sean, or one of this friends, has an Intel-based Mac running Leopard, he cou...
If he's programming, I can see why he might be distracted. I know that I sometimes get very distracted when I get deep into a good program. At least he's around, though. So far, the games have been bug-free, so I've had nothing to worry about. It's just a comfort to know that a program's author is s...
Greetings everyone, I suppose that I should clarify the post topic. I am new to these forums and the website. I just purchased the entire game pack, but I remember playing MoaB almost 8 years ago. At the time, all I had was the demo, but I would replay that over and over. Recently I came across this...