Search found 7 matches

by Scuffer
Tue Oct 17, 2006 2:32 pm
Forum: Firefight
Topic: Your defence tips
Replies: 13
Views: 10994

Thinking about it, does anyone have any map seeds that would lead to a good map to practise defense on? I'd prefer to practise winnable situations!
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by Scuffer
Tue Oct 17, 2006 12:00 pm
Forum: Firefight
Topic: Your defence tips
Replies: 13
Views: 10994

Great, just the sort of tips I was hoping for!
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justin bieber
by Scuffer
Mon Oct 16, 2006 11:33 pm
Forum: Critical Mass
Topic: Does Critical Mass end?
Replies: 28
Views: 21383

He's joking. It never ends. War is tradegy :(
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list of penny stocks
by Scuffer
Mon Oct 16, 2006 11:15 pm
Forum: Firefight
Topic: Your defence tips
Replies: 13
Views: 10994

Your defence tips

After plenty of practice, I can usually manage a decent assault result, but but defence remains terrible. Whatever I try seems to crumble to nothing but corpses within about 20 minutes, so any hints would be handy. What sort of unit mix should I try? Where should they be positioned (especially, how ...
by Scuffer
Thu Nov 17, 2005 3:27 pm
Forum: Critical Mass
Topic: Ideal changes for next update
Replies: 16
Views: 10971

I'd love to have to have option of retiring my commander so he can be on the role of honour without having to kill him. Coming up to 350 missions and 1600 kills, having to create stupid missions to provide a challenge, I think he has served his country well and could do with putting his feet up. ___...
by Scuffer
Wed Mar 16, 2005 1:17 pm
Forum: Critical Mass
Topic: Choosing a race
Replies: 4
Views: 3841

Choosing a race

Although different races have different ships, and we all have our favourites, I will always pick Merikon or Ryckurn. The reason is that as you get further in the game (currently on mission #99), you face bigger and better AI ships, but they'll never use your own designs. If you go M or R, you'll on...
by Scuffer
Sun Mar 06, 2005 11:20 pm
Forum: Critical Mass
Topic: Plectron Vs Yatari
Replies: 13
Views: 9494

I like stealthy ships, and if you can judge the trajectory right, unloading 4 plectrons into the side of any AI will cripple or destroy them. Yatari's will try and home in - and then end up missing. Plectrons suit my playing style much better (v4).
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3.3 engine