Search found 3 matches

by Miami-Ace
Sat Apr 02, 2005 9:42 pm
Forum: Slay
Topic: Slay 2: an idea for a new game
Replies: 24
Views: 15972

To me, the beauty of Slay is its dynamic simplicity. Adding trading, etc., would absolutely ruin the game. It would be like adding terrain, economic factors to the what I consider the greated game of all: chess. Utilizing the hidden strategic depth and being able to visualize and calculate without a...
by Miami-Ace
Thu Mar 31, 2005 1:16 am
Forum: Football-o-saurus
Topic: More AI tweaks, rule changes?
Replies: 1
Views: 8898

In my experience, anytime one of my dinos gets any kind of real daylight between him and the deepest defender, if I throw the ball ahead of him either into or near the end zone, he will get it. That's one of the key ways to score. The would-be receiver will not chase though, if he calculates that he...
by Miami-Ace
Mon Mar 14, 2005 4:16 am
Forum: Football-o-saurus
Topic: Easiest/Hardest formations and player pacings
Replies: 9
Views: 18153

I have a lot of success using a 3-1-1 formation. I routinely score on the same play in 13 or 14 seconds. Here's how: On the tossup of the ball, if my team's point man is able to get the ball on a tackle, it's a very high-percentage chance that I'll quickly score. The player I control (on the bottom-...