Search found 7 matches

by davidbofinger
Sun Apr 21, 2013 1:07 am
Forum: Critical Mass
Topic: Screen and Window Size
Replies: 0
Views: 7174

Screen and Window Size

I use two monitors, and the primary monitor is the smaller of the two. Critical Mass refuses to make itself larger than the primary monitor, even if it's displayed on the secondary monitor. I sometimes think it would be nice if the heads-up display elements were implemented as separate windows, but ...
by davidbofinger
Thu Apr 18, 2013 9:10 am
Forum: Topple
Topic: Default Row
Replies: 1
Views: 7682

Default Row

When the user clicks a piece the game assumes it goes in the topmost possible row.

Suggestion: put it in the same row as the last piece was placed (or the top if that's impossible). This makes it easier to put up a whole word in sequence.
by davidbofinger
Thu Apr 18, 2013 8:58 am
Forum: Topple
Topic: Duplicated Sayings
Replies: 0
Views: 6228

Duplicated Sayings

Quotations 552 and 557 are almost the same. Not sure what you want to do about that.
by davidbofinger
Sat Jan 22, 2011 11:41 am
Forum: Critical Mass
Topic: Programming Question
Replies: 26
Views: 28812

Sorare31: I'm pretty sure a modern AAM couldn't out-turn something like an F-16, but it can fly at Mach4+ so it doesn't need to. It does need to and it can. Rule of thumb, to hit something you need three times its acceleration. So if the F-16 can pull, say, 8 g then the missile wants 25 g. Missiles...
by davidbofinger
Sat Jan 22, 2011 11:29 am
Forum: Critical Mass
Topic: What makes a good wingman?
Replies: 11
Views: 15211

My take on wingcritters: I assume the objective of the mission is to get another Gold Cross. That being what the high score list keeps track of. Therefore: * You need to kill bad guys. Lots of bad guys. A well-piloted player-controlled ship can butcher helpless AIs with great efficiency. To do this ...
by davidbofinger
Thu Jan 13, 2011 7:09 am
Forum: Critical Mass
Topic: need more missiles
Replies: 6
Views: 10270

It would be an interesting extension to have expendable missile packs - basically, shiplike objects you can buy and strap onto another ship for the duration of a mission. So if you knew there were lots of bad guys you could carry extra dogfighting missiles, and if you knew there were lots of damage-...
by davidbofinger
Thu Nov 25, 2010 5:22 am
Forum: Critical Mass
Topic: Make it more about squadrons
Replies: 0
Views: 6653

Make it more about squadrons

The game is advertised as "command a squadron of spaceships" but really you have very little control over your wingcritters. Also, the victory system cares only about your personal kills so it encourages you to be callous about wingcritters and steal their kills where possible. Some suggestions for ...