Search found 41 matches

by highlandsun
Sun Feb 18, 2007 3:43 pm
Forum: Slay
Topic: Ideas for Slay
Replies: 5
Views: 4646

I take it you never played CoreWars or RobotWars. Lots of geeks got a kick out of writing code for those games...
by highlandsun
Wed Nov 01, 2006 11:43 pm
Forum: Slay
Topic: my achievement ;-)
Replies: 5
Views: 5520

Ah, he starved to death two turns later...
by highlandsun
Wed Nov 01, 2006 11:08 pm
Forum: Slay
Topic: my achievement ;-)
Replies: 5
Views: 5520

This knight is having a really bad day...

Image

Had him bottled up there by one of my knights for the whole game while I finished off the rest of the map. Then I went in and took one hex at a time, letting him spend all his savings.
by highlandsun
Fri Apr 28, 2006 7:12 am
Forum: Slay
Topic: 2 EZ
Replies: 7
Views: 5478

what, that never happens......
by highlandsun
Wed Apr 26, 2006 7:36 pm
Forum: Off Topic
Topic: Ogre?
Replies: 2
Views: 3956

I used to play that all the time. I tried to define the units in Xconq, but defining the parameters for an Ogre was too big a job.
by highlandsun
Wed Apr 26, 2006 11:10 am
Forum: Slay
Topic: Island #64 - The Babymaker
Replies: 37
Views: 31517

I just had a devil of a time playing #3358 as player 6. Took me 4-5 times at least. Players 1, 3, and 4 seem to have huge advantages...
by highlandsun
Fri Feb 24, 2006 7:31 am
Forum: Mother Of All Battles
Topic: Cool map
Replies: 3
Views: 10779

Sounds like it would make a pretty fun game. I let the demo run for over 500 turns, it definitely wasn't going to end on its own...
by highlandsun
Wed Feb 22, 2006 2:19 am
Forum: Mother Of All Battles
Topic: Cool map
Replies: 3
Views: 10779

Cool map

I started a demo and watched it run, got world 2515. There's a donut-shaped island here with a city on the inner coast. One of the players built up a sizable fleet in there - 2 battleships, a destroyer, a sub, a couple transports, but they had nowhere to go. The game is still running with another pl...
by highlandsun
Tue Feb 21, 2006 4:20 am
Forum: Mother Of All Battles
Topic: Any Updates? Make it Harder - Smarter AI - Play by Email?
Replies: 1
Views: 8678

Same suggestion as for Slay - when any player gets some percent more powerful than any other players, have the rest of the AIs gang up on the largest player...
by highlandsun
Mon Dec 05, 2005 10:14 am
Forum: Slay
Topic: Multiplayer Slay games held every Sunday
Replies: 55
Views: 32091

Sadly I've been too busy with work lately to join the Sunday games. And when I'm sitting waiting for a test to finish, I play solo but for the most part that's too easy now. I play a board till I own 55% or so and then just set up knights guarding my borders and watch the bots beat themselves up. Th...
by highlandsun
Sun Jul 31, 2005 6:52 am
Forum: Slay
Topic: Suggestions for the next version of Slay
Replies: 105
Views: 66450

In multiplayer games, there needs to be an idle timeout that falls back to auto-play if a player spaces out and walks away from their game. Or, the server operator should have the ability to remove players from the game without interfering with the rest of play. It's really frustrating to get into a...
by highlandsun
Sun Jul 03, 2005 3:20 pm
Forum: Slay
Topic: little change to game rules
Replies: 12
Views: 6741

Along the lines of limiting the arms race - right now every piece in the game is balanced, except for Barons. Two choices here - allow upgrading castles to Knight strength, or eliminate barons. That is, there's an even progression of units and terrain, except for barons: peasant > empty land spearma...
by highlandsun
Tue Jun 28, 2005 1:41 am
Forum: Slay
Topic: little change to game rules
Replies: 12
Views: 6741

It would certainly change the style of play. Right now if I see I can split a region without taking the capital, I will. But if there's money to be gained from getting the capital, vs completely eliminating an enemy region, I may let the enemy regions live a bit longer. And if the money stays in pla...
by highlandsun
Tue Jun 21, 2005 10:00 pm
Forum: Slay
Topic: Island #64 - The Babymaker
Replies: 37
Views: 31517

I have it in 27 days right now, haven't gone back to it in a while. Don't even remember it, really.
by highlandsun
Sat Jun 18, 2005 6:42 am
Forum: End Of Atlantis
Topic: This is the new game I'm working on at the moment
Replies: 10
Views: 17852

Heh heh... Well, I don't have first-hand experience with babies...