Search found 72 matches

by cavemaniac1
Thu Oct 22, 2009 7:39 pm
Forum: Critical Mass
Topic: Capture mode - mission re-play.
Replies: 4
Views: 4005

Definitely needs to be optional - there are plenty of missions I want to forget, not have replayed for me in glorious tedhnicolour! Perhaps a discrete 'Mission review' button on the debrief screen at the end of a mission? I'm not a programmer (at least not for 20 years, and then in Basic!) so I assu...
by cavemaniac1
Thu Oct 22, 2009 1:17 am
Forum: Critical Mass
Topic: Capture mode - mission re-play.
Replies: 4
Views: 4005

Capture mode - mission re-play.

I think it would be really cool to have a chance to watch your mission replayed. I often find that watching a mission playing out after I have left the battle (killed, hyperspaced or ejected) is fascinating. During the heat of a battle, I'm often too busy to take note of the rest of the battle so an...
by cavemaniac1
Sun Oct 18, 2009 7:23 pm
Forum: Critical Mass
Topic: Hit by a missile after 'Mission Over' - First time ever!
Replies: 7
Views: 4817

Someone once suggested turning your ship over to the computers control - like an autopilot, using the same routines your wingmen use - at the Mission Over Message. At the time it was purely a pride thing 'cos the writer hated his ship suddenly going 'dumb' after a brilliant mission, and flying strai...
by cavemaniac1
Sat Oct 17, 2009 8:49 pm
Forum: Critical Mass
Topic: Hit by a missile after 'Mission Over' - First time ever!
Replies: 7
Views: 4817

Hit by a missile after 'Mission Over' - First time ever!

I just got hit by a missile - which exploded - several seconds after the 'Mission Over' notification was displayed and control of my ship was locked. A world first, or just the first time for me? Fortunately, my ship wasn't badly damaged. I seem to remember reading in one of these threads, ooooh, ye...
by cavemaniac1
Sat Oct 17, 2009 8:01 pm
Forum: Critical Mass
Topic: Bullseying escape pods
Replies: 13
Views: 7411

I make a point of targeting the escape pods of any ship that has truly %$%^&*^&* me off during a mission - this could include a persistant enemy, or an interfering wingman!

Normally I let 'em go, but it's astounding how often the enemy manage to blow up my escape pod!
by cavemaniac1
Fri May 11, 2007 5:43 pm
Forum: Critical Mass
Topic: I didn't know this was possible
Replies: 23
Views: 17643

My two cents worth - I've noticed before that missiles seem to be able to slip in through the 'corners' of your shielding. And yes, the answer is definately more command centres - my high end custom models all have 4-6. And a couple of repairbots! For the early missions, before my custom ships are a...
by cavemaniac1
Fri Oct 06, 2006 3:55 pm
Forum: Critical Mass
Topic: An exception to the rule
Replies: 3
Views: 3704

An exception to the rule

I've found what seems to be an exception to the '30 turns with no combat' rule. I recently had my ship shot up so badly that I couldn't steer but, not being in any immediate danger, I slowed down and stopped just inside the zone boundry box. The mission objective destroyed, the enemy fighters hypers...
by cavemaniac1
Fri Aug 11, 2006 10:31 am
Forum: Critical Mass
Topic: Much harder than it looks
Replies: 3
Views: 3903

Ha! Actually, you've just detailed my FAVOURITE scenario! I NEVER rely on guided missiles for a kill. I have been known to use a 'smart' missile (the white ones that ignore asteroids and friendlies - can't remember their name) to line up a shot, but I nearly always use unguided missiles for a kill. ...
by cavemaniac1
Thu Aug 10, 2006 11:46 am
Forum: Critical Mass
Topic: Music to play Critical Mass by...
Replies: 10
Views: 7958

Music to play Critical Mass by...

Hiya! I'd be interested to know what - if any - music people play while they're blasting aliens. I pesonally find something with a pumping beat condusive to good gameplay - I've done really well with the likes of The Offspring. Interestingly, I've recently had my first 'invincable' commander - since...
by cavemaniac1
Wed Jun 21, 2006 11:38 am
Forum: Critical Mass
Topic: Ideas for future CM! Post yours!
Replies: 170
Views: 112578

Sooooo......

It's a 2D world?

But when we 'Defend Earth' we're fighting above Earth...

When I eject, I want my escape pod to eject down, toward Earth, not into the path of that random missile!!

:D
by cavemaniac1
Wed Jun 21, 2006 11:21 am
Forum: Critical Mass
Topic: Ever thought about manning a turret?!?
Replies: 4
Views: 4345

yeah, except one plec up your rear and and you're finished, not to mention you can't dodge any missiles, which real human players would have no trouble hitting you with. lol. that's why turrets are expendable in most missions. Hur hur! Actually, I'd quite forgotten the wole 'human player attacking ...
by cavemaniac1
Tue Jun 20, 2006 5:43 pm
Forum: Critical Mass
Topic: Ever thought about manning a turret?!?
Replies: 4
Views: 4345

Ever thought about manning a turret?!?

In a recent game all my ship's rear engines had been knocked out, and I was at a complete stop with the battle raging all around me. Seeing as I was flying a Falcon with no repair-bots, I thought about hitting Hyperspace, but as my ship was relatively intact, there was no immediate threat and I had ...
by cavemaniac1
Tue Jun 13, 2006 11:46 am
Forum: Slay
Topic: What's your favourite Skin?
Replies: 5
Views: 4348

I wanted a 'realistic' set of playing pieces so I created a WWI skin with soldiers, cavalry (bit of a stretch for 'realistic' WWI!), tanks and biplanes. Also barbed wire and minefileds to replace trees with forts to replace castles. Frankly, it didn't add anything to the game play so I went back to ...
by cavemaniac1
Fri Apr 28, 2006 1:59 pm
Forum: Critical Mass
Topic: Some ideas for orders.
Replies: 12
Views: 6897

I agree with Copperhaired Berzerker that more formation options would be nice, such as "inverted wedge", and more squadron orders such as "attack this target". Or how about just "STOP F****NG ABOUT AND ATTACK THE F****NG OBJECTIVE!!!" To my mind, this is the SINGLE MOST IMPORTANT addition to the ga...
by cavemaniac1
Thu Mar 02, 2006 4:22 pm
Forum: Critical Mass
Topic: Repair bots
Replies: 14
Views: 7441

I've only one thing to say .... my Bubble series Who needs shields if you have loads of command centers and repair bots? It's an old topic but I really felt the need to post... Box Zone Author, you've revolutionised the way I play Critical Mass. With Stock ships I'd rarely get past 50 missions. Wit...