Search found 4 matches
- Mon Sep 12, 2005 2:48 am
- Forum: Slay
- Topic: Suggestions for the next version of Slay
- Replies: 105
- Views: 86382
when your turn starts, your money has to be in your hut already. Without a hut, you can't have any bank. I think huts were not in the earliest versions. And, in fact, huts don't matter at all on your turn, only on your opponents' (when they may be smashed to destroy your bank, or serve to defend yo...
- Tue Sep 06, 2005 2:21 am
- Forum: Slay
- Topic: Suggestions for the next version of Slay
- Replies: 105
- Views: 86382
Actually, that is part of my intent for the suggestion. It is different from the current implementation, but not necessarily bad. If your soldier defending your territory is killed, you don't get to regenerate him or do anything about it until your next turn. So why does your hut have to regenerate?...
- Sun Sep 04, 2005 2:00 am
- Forum: Critical Mass
- Topic: each race's unique ship
- Replies: 1
- Views: 3043
each race's unique ship
The Straylian alone has the Phantom, and the Merikon alone has the Raven, which are the most powerful ships in their respective classes.
But the Zyan has the Python while other races also have the Anaconda, and the Ryckurn's unique ship is the puny Lynx instead of the Tiger. Why is that?
But the Zyan has the Python while other races also have the Anaconda, and the Ryckurn's unique ship is the puny Lynx instead of the Tiger. Why is that?
- Thu Sep 01, 2005 1:40 am
- Forum: Slay
- Topic: Suggestions for the next version of Slay
- Replies: 105
- Views: 86382
4. Huts, when smashed, should return to the center of the territory. Now they return to the northwest, which gives a crucial advantage to players in the northwest. I would suggest that: If a hut is smashed, the land stays without a hut until the player's next turn. On his next turn, the player choo...