Search found 4 matches

by tarot
Mon Sep 12, 2005 2:48 am
Forum: Slay
Topic: Suggestions for the next version of Slay
Replies: 105
Views: 75454

when your turn starts, your money has to be in your hut already. Without a hut, you can't have any bank. I think huts were not in the earliest versions. And, in fact, huts don't matter at all on your turn, only on your opponents' (when they may be smashed to destroy your bank, or serve to defend yo...
by tarot
Tue Sep 06, 2005 2:21 am
Forum: Slay
Topic: Suggestions for the next version of Slay
Replies: 105
Views: 75454

Actually, that is part of my intent for the suggestion. It is different from the current implementation, but not necessarily bad. If your soldier defending your territory is killed, you don't get to regenerate him or do anything about it until your next turn. So why does your hut have to regenerate?...
by tarot
Sun Sep 04, 2005 2:00 am
Forum: Critical Mass
Topic: each race's unique ship
Replies: 1
Views: 2759

each race's unique ship

The Straylian alone has the Phantom, and the Merikon alone has the Raven, which are the most powerful ships in their respective classes.

But the Zyan has the Python while other races also have the Anaconda, and the Ryckurn's unique ship is the puny Lynx instead of the Tiger. Why is that?
by tarot
Thu Sep 01, 2005 1:40 am
Forum: Slay
Topic: Suggestions for the next version of Slay
Replies: 105
Views: 75454

4. Huts, when smashed, should return to the center of the territory. Now they return to the northwest, which gives a crucial advantage to players in the northwest. I would suggest that: If a hut is smashed, the land stays without a hut until the player's next turn. On his next turn, the player choo...