Search found 186 matches

by ima_gnu
Wed Sep 27, 2006 9:34 pm
Forum: Conquest
Topic: More human-like AI needed
Replies: 2
Views: 3623

lol, keeping in mind that the graphs don't record past turn 200. That was a bummer, I had a game in which I just -couldnt- pull ahead, it lasted a bit over 400 turns before I finally ended it....and the graphs had stopped recording halfway!
by ima_gnu
Fri Aug 11, 2006 1:31 am
Forum: Critical Mass
Topic: Much harder than it looks
Replies: 3
Views: 4148

turrets have obscenely poor radar, a ship with 8+ stealths should be able to sneak around fairly easily, I think
by ima_gnu
Wed Aug 09, 2006 7:33 am
Forum: Critical Mass
Topic: Bomber Design
Replies: 27
Views: 16566

your turtle rocks.
by ima_gnu
Wed Aug 09, 2006 7:32 am
Forum: Critical Mass
Topic: Turn off Auto Mission End
Replies: 10
Views: 7378

woops, my bad! :oops:
by ima_gnu
Tue Aug 08, 2006 7:11 am
Forum: Critical Mass
Topic: Turn off Auto Mission End
Replies: 10
Views: 7378

the "?" is not a bug :P its an extrapolation of where they would be based on the last known direction and trajectory!
by ima_gnu
Tue Aug 08, 2006 7:06 am
Forum: Critical Mass
Topic: Bomber Design
Replies: 27
Views: 16566

I'd say Stealth, bnut I dont see it there.
by ima_gnu
Sat Aug 05, 2006 8:03 pm
Forum: Critical Mass
Topic: Turn off Auto Mission End
Replies: 10
Views: 7378

but still, missiles are free, and a successful mission is an extra 4 credits!
by ima_gnu
Sat Aug 05, 2006 1:08 am
Forum: Critical Mass
Topic: Turn off Auto Mission End
Replies: 10
Views: 7378

the round ends if a shot is not fired for 30 consecutive turns. So just count if off and shoot a missile off every 25 or so. You can hunt for a long time.
by ima_gnu
Sat Jul 22, 2006 8:00 pm
Forum: Conquest
Topic: Bug - Pocket PC AI not responding
Replies: 9
Views: 6148

I've never had a problem like that on pc
by ima_gnu
Sat Jul 22, 2006 7:59 pm
Forum: Critical Mass
Topic: Separating load-out and chassis?
Replies: 11
Views: 7562

not a clue, Never heard of it :P
by ima_gnu
Sat Jul 22, 2006 7:46 am
Forum: Critical Mass
Topic: Separating load-out and chassis?
Replies: 11
Views: 7562

ever read the book "Ender's Game"? He's playing what he thinks is a game and is in fact demolishing several alien societies.
by ima_gnu
Mon Jul 17, 2006 8:24 pm
Forum: Critical Mass
Topic: Critical Mass Ship Editor Utility
Replies: 33
Views: 42810

Hah, yeah, the hex was killer.
by ima_gnu
Mon Jun 19, 2006 6:16 am
Forum: Critical Mass
Topic: Ideas for future CM! Post yours!
Replies: 170
Views: 119251

theres a hundred billion people onboard, and each has a personal telescope! At least, thats the way I understood it. :D
by ima_gnu
Sat Jun 17, 2006 3:01 am
Forum: Critical Mass
Topic: Does Critical Mass end?
Replies: 28
Views: 19381

rofl
by ima_gnu
Fri Jun 16, 2006 11:01 am
Forum: Critical Mass
Topic: Does Critical Mass end?
Replies: 28
Views: 19381

you are getting close? to 1x10^50? Wow, pwn sauce. (cs moment) I'm going to break that number down, as much for me as anything. 10^50 is a one with fifty-one zeros. 1,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000 wow. K now. I dont think anyone has made it to mission ten thousa...