Search found 4 matches
- Thu Dec 22, 2005 9:20 pm
- Forum: Conquest
- Topic: Suggestion for rule change
- Replies: 3
- Views: 5230
Suggestion for rule change
I find quite often one player can get some 'momentum' going on their turn , where they have sufficient armies to eliminate other players, cash in their cards, and keep going, and the other players just get rolled up without a chance to fight back. To prevent this, I propose a rule option where you c...
- Thu Dec 22, 2005 9:14 pm
- Forum: Conquest
- Topic: Longest game?
- Replies: 0
- Views: 4510
Longest game?
I know you can make a game last as long as you want. But how about your *honestly trying* longest games? Introduced a co-worker to the Conquest demo. He sat down and started playing. A bit later I came back - he was on turn 17 and it looked pretty promising, he had Australia and most of Asia. I went...
- Thu Dec 15, 2005 8:16 pm
- Forum: Conquest
- Topic: An issue with the AI
- Replies: 8
- Views: 7970
The one thing I think can be improved is the computer players should gang up a little better to thwart the most powerful player (most of the time the human). This happens all the time on the board game version (with all human players) and can really turn back a powerful player. Absolutely, just pla...
- Thu Dec 15, 2005 8:11 pm
- Forum: Conquest
- Topic: Annoying bug (rather serious)
- Replies: 14
- Views: 13582
I've seen this same one, in the latest game version, with the default world map. Seems to happen when a computer player has a large advantage and wants to take a whole string of my territories. Basically, the computer will attack my territory, I get the "attack own territory" error. Then it "skips" ...