Search found 26 matches

by axel
Fri Sep 08, 2006 7:45 pm
Forum: Slay
Topic: Castles on the trees?
Replies: 10
Views: 8200

Easier, yes. Better, no. One of the most satisfying points in the game is when you drive your opponent back to the point that they can no longer sustain their men and they all starve to death.

Did I just say that? I was raised a pacifist! :)
by axel
Fri Sep 08, 2006 7:38 pm
Forum: Niggle
Topic: My perspective
Replies: 2
Views: 10085

My perspective

Hi Sean, After playing the demo I'd say this: 1. I love the smileys! They should update after each card is played, however. I find myself looking over to see their reaction to being trumped or winning a hand they expected to lose, but their reaction often doesn't change until it's their turn. (Wish ...
by axel
Tue Sep 05, 2006 9:02 pm
Forum: Slay
Topic: Why playing against the AI is so much fun
Replies: 0
Views: 3315

Why playing against the AI is so much fun

I'm sure playing against the humans (aka goobots) is great, but in this game the AI play is quite satisfying as well. I think it's because there are those times when you have difficulty early on but just manage to grow to number 2 and square off against one or more bigger opponents in the final "sho...
by axel
Tue Sep 05, 2006 6:25 am
Forum: Slay
Topic: Suggestions for the next version of Slay
Replies: 105
Views: 62438

Here are my thoughts on improvements for a next version: 1. Saved games should include all the moves. The game would also allow rewinding, starting from the beginning, autoplay (setting for delay), comments/stop points on moves (a player can enter a comment and pause the action. This can be modified...
by axel
Tue Sep 05, 2006 5:16 am
Forum: Slay
Topic: this game is racist
Replies: 37
Views: 27434

There are indeed black characters in Slay. Both the knight and the baron are black (under their helmets). That's 50% black characters. Well done Sean, a blow struck for race relations. It's too bad The Truth let his prejudicial assumptions get the best of him. On what basis did he declare these char...
by axel
Tue Sep 05, 2006 5:00 am
Forum: Slay
Topic: Island #64 - The Babymaker
Replies: 37
Views: 29642

I'm a little confused here. How can you choose which player to play? I'm always player 1.
by axel
Tue Sep 05, 2006 3:29 am
Forum: Slay
Topic: Is there ever going to be a price reduction?
Replies: 17
Views: 14748

Keep the price. The most popular game in the world is Chinese Chess (supposedly) which is usually played on a paper board with little pressed wood disks. It's not the presentation that counts with strategy games, it's the gameplay. The mind benefits more from Slay than from most slick megaproduction...
by axel
Tue Sep 05, 2006 3:09 am
Forum: Slay
Topic: Castles on the trees?
Replies: 10
Views: 8200

Aren't I meant. :oops:
by axel
Tue Sep 05, 2006 3:08 am
Forum: Slay
Topic: Castles on the trees?
Replies: 10
Views: 8200

Different experience

When I try it, I get an oddly different result. Every other time (1, 3, 5, etc.) nothing happens and it just goes back where it was. On the alternating times I get "You can't put pieces in the Sea." Here's the procedure I'm following: Left click on the piece. Drag it to the area where avaliable men ...
by axel
Tue Sep 05, 2006 2:36 am
Forum: Slay
Topic: Slay Island 324 Dilema
Replies: 1
Views: 2970

Sean has a game called "Out More" ? Where can I g

Just kidding. Quite a problem you've posed here. Looks like the enemy has you right where he wants you. :lol: I think your best bet is to take either the hut or the space south of the hut. Since the game doesn't end until all the spaces are taken, the game still won't be over, but you'll be in a bet...
by axel
Tue Sep 05, 2006 2:11 am
Forum: Slay
Topic: Strategy tips and hints
Replies: 11
Views: 9306

Comments on tips - Long!

I'm a longtime player against the AI only. Given that, here's my take on Fusion Power's tips: 1. Attack and I mean always attack. Well, sometimes you have no choice but to wait and even hope the enemy focuses elsewhere. Always keep in mind how much pressure your enemy is under; if you are her only b...
by axel
Thu Feb 02, 2006 12:40 am
Forum: Football-o-saurus
Topic: Feature requests
Replies: 18
Views: 26273

Good suggestions. The right mouse button part is good. The clock start idea just relates to the fact that a game will always end during the toss if there is less than 4 seconds to go, which makes formation pointless. Maybe the clock could start on first ball contact. In version 2 a striped referee (...
by axel
Tue Jan 24, 2006 11:40 pm
Forum: Football-o-saurus
Topic: Feature requests
Replies: 18
Views: 26273

Oh, yeah; one more thing: If you hold the ctrl key down, your dinos will "stick to their man". This would be an easy way to prevent the Duh, Pretty Ball Syndrome (DPBS). I wouldn't want to add too much 'functionality' though. It should always be an extremely simple game to play.
by axel
Thu Jan 19, 2006 9:52 pm
Forum: Football-o-saurus
Topic: Cheerleaders
Replies: 0
Views: 7493

Cheerleaders

I just noticed that the crowd is all cheerleaders! Shows how much I pay attention.
by axel
Thu Jan 19, 2006 9:51 pm
Forum: Football-o-saurus
Topic: Feature requests
Replies: 18
Views: 26273

I agree with the last part. But also: Overtime! On a tie, an overtime period of one minute should ensue. Sudden death. Ties would be less likely, which would be good.