Search found 12 matches
- Mon Apr 10, 2006 3:32 am
- Forum: Football-o-saurus
- Topic: Best performers step forward!
- Replies: 6
- Views: 17789
Best performers step forward!
Anyone here able to beat the top division every single time now? I'm nowhere near this stage yet btw. Since your team's performance also depends on your four team mates, I should think there'd be more elements out of your control and hence a higher chance that even the best players can fail to win s...
- Mon Apr 10, 2006 3:29 am
- Forum: Football-o-saurus
- Topic: New Tackling Behaviour
- Replies: 12
- Views: 24181
- Fri Mar 10, 2006 3:19 am
- Forum: Critical Mass
- Topic: New boy question for people to laugh at...
- Replies: 44
- Views: 34594
- Wed Mar 08, 2006 2:45 am
- Forum: Critical Mass
- Topic: Additional ranks : needed?
- Replies: 10
- Views: 9277
- Wed Mar 08, 2006 2:14 am
- Forum: Critical Mass
- Topic: New boy question for people to laugh at...
- Replies: 44
- Views: 34594
Ya I know what you guys mean about this forum. Would be quite weird for a forum of this size to have a semi-official newbie strike team like some of the other ones I've been on LOL. Since this thread is about dumb newbie questions I have one of my own - do the amount of medals you've earned really a...
- Tue Mar 07, 2006 3:26 am
- Forum: Critical Mass
- Topic: No ejects/retreats/hyperspace LOL
- Replies: 7
- Views: 7614
- Mon Mar 06, 2006 8:16 pm
- Forum: Critical Mass
- Topic: Question about game file
- Replies: 50
- Views: 37625
Looks really good! So your 1k missions commander piloted one of your custom ships for most of his illustrious career? Do you think he could have come close to his tally if he'd been flying say a Warrior? Oh, and how much would you charge for a Mitsubishi A6M Zero prototype? :wink: Requirements: high...
- Mon Mar 06, 2006 6:40 pm
- Forum: Critical Mass
- Topic: No ejects/retreats/hyperspace LOL
- Replies: 7
- Views: 7614
No ejects/retreats/hyperspace LOL
Rather than having to make it through 200, 400, or maybe even 1k missions to prove my mettle ( :wink: ), I'm currently experimenting with the following "custom" rules for myself: - No ejects allowed - No retreats off the map allowed - No hyperspace allowed I'm just wondering: for you guys that have ...
- Mon Mar 06, 2006 6:19 pm
- Forum: Critical Mass
- Topic: Question about game file
- Replies: 50
- Views: 37625
Ah right. Fair point regarding the use of your own custom missions - otherwise I guess people could just create one mission involving a horde of defenseless shuttles, disable all other missions, and proceed to post a monster score! :D But if I understand correctly, for the 1k missions MIA commander ...
- Mon Mar 06, 2006 2:23 pm
- Forum: Critical Mass
- Topic: Question about game file
- Replies: 50
- Views: 37625
I also don't understand why someone would want to "cheat" as such. As has already been mentioned, the game would be so tedious if you didn't have to worry about death. Especially once you have a really powerful ship, which is almost certain to happen if you keep on resurrecting your KIA commanders. ...
- Sun Mar 05, 2006 3:02 pm
- Forum: Critical Mass
- Topic: Editing Missions Bug
- Replies: 9
- Views: 10268
Yeah, I had already seen his racism posts lol. I dunno man, I havent made a mission like that in a while, but I do vaguely remember that problem. I dont know how to rectify it. I thought it might be something to do with the large number of squadrons featured in the War mission, so I created one from...
- Sun Mar 05, 2006 4:40 am
- Forum: Critical Mass
- Topic: Editing Missions Bug
- Replies: 9
- Views: 10268
Editing Missions Bug
Hi there, Big fan of the games suite - bought it way back in 2003 and it's definitely been money well spent. Excellent work Sean! :) Critical Mass is quite possibly my favorite. It's really hard to find fault with this game, but there's one tiny thing I've noticed: in the mission editor, specifying ...