Search found 14 matches

by Warmaster
Thu Sep 14, 2006 12:03 am
Forum: Slay
Topic: Island #64 - The Babymaker
Replies: 37
Views: 35121

Anyone know of something equally as hard or close on version 1? I haven't bothered to ask Sean for a newer version.
by Warmaster
Wed Sep 13, 2006 11:39 pm
Forum: Critical Mass
Topic: Success, Rank, Some Statistics
Replies: 14
Views: 9853

You are wrong, it has been talked about before, but whatever.

I believe the MOCB gave more than a MOH but I'm not so sure right now.

Generally, that seems fine. Good job.
by Warmaster
Sun Aug 27, 2006 3:55 am
Forum: Critical Mass
Topic: Critical Mass Ship Editor Utility
Replies: 33
Views: 48269

Just wondering, how long did it take you to make that? I am barely experienced in a few aspects of programming, but nothing much...
by Warmaster
Mon Aug 21, 2006 9:23 pm
Forum: Critical Mass
Topic: How often do people's missiles go through targets?
Replies: 6
Views: 5867

I always just refer to those missiles going to hyper speed, it seems to be a glitch that changes their placement farther forward in the line they are going, and has been the cause of many a strange death for me.
by Warmaster
Mon Aug 07, 2006 5:35 pm
Forum: Critical Mass
Topic: Turn off Auto Mission End
Replies: 10
Views: 8837

The thing is that after a full fight taking out almost the whole enemy armada by myself (I need to work on my Custom Wingmen), I am amazingly low on missiles, my wingmen have hyper-spaced or died, and the target is nowhere to be found.
by Warmaster
Thu Aug 03, 2006 7:00 pm
Forum: Critical Mass
Topic: Critical Mass Ship Editor Utility
Replies: 33
Views: 48269

Amazing piece of work there, nice job.
by Warmaster
Thu Aug 03, 2006 6:57 pm
Forum: Critical Mass
Topic: Turn off Auto Mission End
Replies: 10
Views: 8837

Turn off Auto Mission End

The thing that ticks me off most while I am playing a nice game of CM is when you are on those "Kill the Politician" missions and you take out the enemy fleet, and then go searching for the ship you need to kill. The problem is that after a certain number of turns the mission auto ends with you losi...
by Warmaster
Sun Jun 04, 2006 3:01 am
Forum: Critical Mass
Topic: Design area or Pre-Set area?
Replies: 4
Views: 5054

Design area or Pre-Set area?

Well, after designing some ships of mine (I think they are pretty nice, and will try to put up a site with them soon) I ended up wondering if there was a normal size for every ship, like how large is the area that is affected by running into something or getting hit with missles. So if you got hit w...
by Warmaster
Fri Jun 02, 2006 2:26 am
Forum: Critical Mass
Topic: Thrust vs. Top Speed
Replies: 21
Views: 15077

Okay then... I see the rather large flaw in my logic, something exactly along the lines of Acceleration = Force / Mass ... So I'm wrong, ignore my previous statement then, and pardon the fact that I was thinking about resistance at strange times of day. But the maximum attainable speed still holds s...
by Warmaster
Fri Jun 02, 2006 12:27 am
Forum: Critical Mass
Topic: Thrust vs. Top Speed
Replies: 21
Views: 15077

Just to say a little something that might not matter much... But this is happening in space right? So then why would how heavy something is make a difference if there is no resistance or forces to use that weight? I might be missing something but if the same force is applied to two objects of varyin...
by Warmaster
Wed May 31, 2006 9:54 pm
Forum: Critical Mass
Topic: 1.0
Replies: 13
Views: 10871

I took two shots of it and pasted them into paint, I will send them to you now.

(pardon for my lapse, I was in another town.)
by Warmaster
Wed May 24, 2006 9:11 pm
Forum: Critical Mass
Topic: 1.0
Replies: 13
Views: 10871

Well I have been talking with my brother and it seems he had tried it a while ago and you do not have us in your database. (nor would I remember a nine year old Email address, but he did at the time)

So if you do not have us in the database is there no other way to prove that we ever bought the game?
by Warmaster
Sun May 21, 2006 11:15 pm
Forum: Critical Mass
Topic: 1.0
Replies: 13
Views: 10871

But in the same respect, if I have the old verson (2-D ships in January 1997, somewhere after 2.0), could I prove I have it and then request the newer verson of the game, or would I need to buy it again if I would like to play it? The same thing for slay, but I am fine with the old version that I ha...
by Warmaster
Sun May 21, 2006 2:59 am
Forum: Critical Mass
Topic: 1.0
Replies: 13
Views: 10871

Pardon my asking, but which version was made in January of 1997? That is the full version I have, and was wondering if there was a way I could also get the newer version somehow. (is there a way I could prove I have it or something?)