Search found 14 matches
- Thu Sep 14, 2006 12:03 am
- Forum: Slay
- Topic: Island #64 - The Babymaker
- Replies: 37
- Views: 40301
- Wed Sep 13, 2006 11:39 pm
- Forum: Critical Mass
- Topic: Success, Rank, Some Statistics
- Replies: 14
- Views: 11869
- Sun Aug 27, 2006 3:55 am
- Forum: Critical Mass
- Topic: Critical Mass Ship Editor Utility
- Replies: 33
- Views: 57511
- Mon Aug 21, 2006 9:23 pm
- Forum: Critical Mass
- Topic: How often do people's missiles go through targets?
- Replies: 6
- Views: 7018
- Mon Aug 07, 2006 5:35 pm
- Forum: Critical Mass
- Topic: Turn off Auto Mission End
- Replies: 10
- Views: 10585
- Thu Aug 03, 2006 7:00 pm
- Forum: Critical Mass
- Topic: Critical Mass Ship Editor Utility
- Replies: 33
- Views: 57511
- Thu Aug 03, 2006 6:57 pm
- Forum: Critical Mass
- Topic: Turn off Auto Mission End
- Replies: 10
- Views: 10585
Turn off Auto Mission End
The thing that ticks me off most while I am playing a nice game of CM is when you are on those "Kill the Politician" missions and you take out the enemy fleet, and then go searching for the ship you need to kill. The problem is that after a certain number of turns the mission auto ends with you losi...
- Sun Jun 04, 2006 3:01 am
- Forum: Critical Mass
- Topic: Design area or Pre-Set area?
- Replies: 4
- Views: 5892
Design area or Pre-Set area?
Well, after designing some ships of mine (I think they are pretty nice, and will try to put up a site with them soon) I ended up wondering if there was a normal size for every ship, like how large is the area that is affected by running into something or getting hit with missles. So if you got hit w...
- Fri Jun 02, 2006 2:26 am
- Forum: Critical Mass
- Topic: Thrust vs. Top Speed
- Replies: 21
- Views: 17757
Okay then... I see the rather large flaw in my logic, something exactly along the lines of Acceleration = Force / Mass ... So I'm wrong, ignore my previous statement then, and pardon the fact that I was thinking about resistance at strange times of day. But the maximum attainable speed still holds s...
- Fri Jun 02, 2006 12:27 am
- Forum: Critical Mass
- Topic: Thrust vs. Top Speed
- Replies: 21
- Views: 17757
Just to say a little something that might not matter much... But this is happening in space right? So then why would how heavy something is make a difference if there is no resistance or forces to use that weight? I might be missing something but if the same force is applied to two objects of varyin...
- Wed May 31, 2006 9:54 pm
- Forum: Critical Mass
- Topic: 1.0
- Replies: 13
- Views: 12494
- Wed May 24, 2006 9:11 pm
- Forum: Critical Mass
- Topic: 1.0
- Replies: 13
- Views: 12494
Well I have been talking with my brother and it seems he had tried it a while ago and you do not have us in your database. (nor would I remember a nine year old Email address, but he did at the time)
So if you do not have us in the database is there no other way to prove that we ever bought the game?
So if you do not have us in the database is there no other way to prove that we ever bought the game?
- Sun May 21, 2006 11:15 pm
- Forum: Critical Mass
- Topic: 1.0
- Replies: 13
- Views: 12494
But in the same respect, if I have the old verson (2-D ships in January 1997, somewhere after 2.0), could I prove I have it and then request the newer verson of the game, or would I need to buy it again if I would like to play it? The same thing for slay, but I am fine with the old version that I ha...
- Sun May 21, 2006 2:59 am
- Forum: Critical Mass
- Topic: 1.0
- Replies: 13
- Views: 12494