Search found 262 matches

by Andy Brown
Wed Jun 07, 2006 10:43 pm
Forum: Firefight
Topic: Should tanks be able to cross all terrain?
Replies: 18
Views: 13223

Note that the T-55s in the incident described seemed to lack any kind of infantry support. They must have been moving quite slowly to be engaged in this way. Was this because of terrain, lack of driver expertise or mechanical limitations? (One reason why you can't do this in Firefight is because the...
by Andy Brown
Wed May 31, 2006 10:27 pm
Forum: Firefight
Topic: New beta version - 3.99u
Replies: 19
Views: 12464

Are there any other changes to 3.99v?

Andy Brown
by Andy Brown
Fri May 26, 2006 11:13 pm
Forum: Firefight
Topic: Mobile HQ Section?
Replies: 5
Views: 4279

I've got no problems with the "mobile HQ for armour-heavy forces" idea and think it would be a reasonable addition to the game if Sean brings it off.

Andy Brown
by Andy Brown
Fri May 26, 2006 3:00 am
Forum: Firefight
Topic: I've Been ROBBED !!
Replies: 23
Views: 13708

I thought it stays "owned" by whoever owned it last?

Andy Brown
by Andy Brown
Fri May 26, 2006 2:58 am
Forum: Firefight
Topic: Mobile HQ Section?
Replies: 5
Views: 4279

... this is especially irritating when theyre only just behind a steep ridge, and the HQ has to go all the way over the one side of the map, often holding up the whole advance for 5-10 minutes whilst contact is lost with units on the other side. An important part of running a company battle is "Whe...
by Andy Brown
Fri May 05, 2006 3:13 am
Forum: Firefight
Topic: Buglet
Replies: 2
Views: 3723

Buglet

Admittedly, this comes under the category of "Why on earth would anyone do that?" but I did do it so I thought I'd report it 8) Playing a Campaign. Game Over. I save the game while the Results screen (displaying numbers of dead, wounded, captured etc) is displayed and exit. (What had happened was I'...
by Andy Brown
Thu Apr 20, 2006 7:55 am
Forum: Firefight
Topic: German Lone Wolfs
Replies: 18
Views: 13446

So, here comes the question: if I later would move a squad into the location where the enemy squad was situated earlier during that gunfight, would I see the corpses they left behind? It's obviously very useful and important. I think the answer is obvious, that yes; of course you'd see their casual...
by Andy Brown
Wed Apr 19, 2006 11:14 pm
Forum: Firefight
Topic: German Lone Wolfs
Replies: 18
Views: 13446

Stigar Try playing a defensive game (Very Easy difficulty, of course) to see what it looks like from the other side. You know the enemy will have a force similar in size to the one you've been using so you'll be able to check out the difference between "what's really out there" and "what you can see...
by Andy Brown
Wed Apr 19, 2006 11:09 pm
Forum: Firefight
Topic: German Lone Wolfs
Replies: 18
Views: 13446

Sean,

Haven't heard much from you lately. What are you working on?
by Andy Brown
Wed Apr 19, 2006 11:04 pm
Forum: Firefight
Topic: German Lone Wolfs
Replies: 18
Views: 13446

Stigar, What you are seeing is individual men who "appear" and "disappear" according to whether or not any of your men have LoS to them (modified by factors like the terrain they're in, morale of the spotter etc). You need to know that, even if your troops can't actually see any enemy, they will eng...
by Andy Brown
Wed Apr 05, 2006 2:40 am
Forum: Firefight
Topic: German / Russian Tanks
Replies: 1
Views: 2977

The current version (3.99whatever) is a kind of beta pending Sean's release of v4. Hopefully, those kinds of cosmetic inaccuracies will all be fixed when v4 finally comes out.

Andy Brown
by Andy Brown
Wed Apr 05, 2006 2:37 am
Forum: Firefight
Topic: Disapearing Tanks!!
Replies: 5
Views: 4197

If you click on the tank on the unit roster, the screen should scroll to the tank.

It is possible that sometimes the AI routines will cause a tank to drive off the map if they're manoeuvring near the map edge.

Andy Brown
by Andy Brown
Wed Apr 05, 2006 2:34 am
Forum: Firefight
Topic: Mortars?
Replies: 2
Views: 3341

They fire indirectly. They will do this automatically at enemy in range or you can select their targets yourself. Personally, I find I get better mileage out of them if I let them choose their own targets. There is a delay for setting up after they stop moving. Unfortunately, the only way to have th...
by Andy Brown
Wed Mar 08, 2006 2:54 am
Forum: Firefight
Topic: Rules questions...
Replies: 6
Views: 5568

I like the idea of hearing tank engine sounds as they approach your men though. Might work. After all, you get to hear firing off screen. Still, it can be quite hard to meaningfully pick the sound of an engine out of all the other noise and confusion on a battlefield. It's not quite the same as lis...
by Andy Brown
Tue Mar 07, 2006 9:29 pm
Forum: Firefight
Topic: Rules questions...
Replies: 6
Views: 5568

Hm, so no non-spotting bonuses for remaining pat, then. I was thinking it might have been abstracted out -- e.g. defender unit getting extra cover and concealment until he relocates. It's not that kind of game. In Firefight, a casualty occurs when a virtual bullet intersects a virtual man. If you'r...