Search found 262 matches

by Andy Brown
Tue Dec 21, 2004 10:22 am
Forum: Firefight
Topic: Valentine cost?
Replies: 2
Views: 3893

2 MGs? But I agree. Tank point costs do seem a bit screwy. OTOH, I play a lot of Steel Panthers, which is a serious tactical wargame that's been around in one form or another for about nine years, and people are still arguing about unit purchase costs in that. One thing that I learnt from Steel Pant...
by Andy Brown
Tue Dec 21, 2004 2:22 am
Forum: Firefight
Topic: Some modifications I'd like to see
Replies: 14
Views: 8944

Some modifications I'd like to see

Having done my bit supporting the game at download.com, I thought I'd draw up a list of modifications I'd like to see that, IMO, would make Firefight a bit more user friendly. I'd like to have a "no tanks" option where the computer would choose a force without any armour. Sometimes, I'd like to gene...
by Andy Brown
Tue Dec 21, 2004 2:18 am
Forum: Firefight
Topic: Advantages of Buy version over free version
Replies: 2
Views: 3746

You can be Italian, French, British, German, Soviet or US. You can attack or defend. You can choose your force from a variety of available tanks, squads and heavy weapons. You can choose one of five levels of difficulty (affects the size of the enemy force). Every game generates a new map. You can p...
by Andy Brown
Tue Dec 14, 2004 10:41 pm
Forum: Firefight
Topic: Bombers overhead!
Replies: 1
Views: 3260

Nah. Not the sort of thing that commanders at this level had much control over. Besides, Firefight troops are usually too close together for the airmen to tell friend from foe or to prevent damage to their own troops. Most air-to-ground attacks would have taken place before a Firefight battle commen...
by Andy Brown
Tue Dec 14, 2004 10:32 pm
Forum: Firefight
Topic: Morale and Fatigue effects?
Replies: 1
Views: 3908

Re: Morale and Fatigue effects?

Longstreet wrote:Will soldiers surrender?
They surrender. They involuntarily fall back. They get pinned down under fire. They don't advance until they stop getting shot at.

Firefight is particularly good at recreating these effects. Play a few games and see!
by Andy Brown
Thu Dec 09, 2004 2:19 am
Forum: Firefight
Topic: Documentation - Sean, Please Note!
Replies: 1
Views: 3494

Documentation - Sean, Please Note!

Sean, I know your games tend to be "lunchtime games", quick and easy games along the lines of Windows Solitaire or Minesweeper. Firefight, however, seems to be more of a wargame. Indeed, I, as a wargamer, would not be playing it if it was the paintball simulator I believe it started life as. As a wa...
by Andy Brown
Wed Dec 08, 2004 9:51 pm
Forum: Firefight
Topic: Hints and tips
Replies: 22
Views: 19491

So basically the whole game revolves around sitting still and shelling the bejeesas out of anything that moves? Nope. The game revolves around suppressing the enemy long enough to get a manoeuvre element through their position, then setting up the fire support to suppress the next position etc. "Sh...