Search found 66 matches

by n-drx
Tue Mar 07, 2006 11:01 pm
Forum: Critical Mass
Topic: What about a random mission generator?
Replies: 21
Views: 17865

It won't work at present because CMass does not allow user control of the flotillas. You can create missions at will and on a random basis, they will be selected to fly. The problem is that the flotillas are a fixed and hard coded set of data. This is not the first time this general possibility has...
by n-drx
Tue Mar 07, 2006 10:16 pm
Forum: Critical Mass
Topic: What about a random mission generator?
Replies: 21
Views: 17865

Oww! *rubs eyes* Lots of ones and zeros :shock: ! Amazing you can work that stuff, n-drx! It totally baffles me that's for sure! it would be neat......yeah i tried to look using a hex editor ya got to be good with hexidecimal's....:) and then ya got to know what to do with them... :( Actually, it's...
by n-drx
Tue Mar 07, 2006 9:30 pm
Forum: Conquest
Topic: About Conquest Maps
Replies: 21
Views: 15693

Some way to see the map before you download it (shift it to the correct directory and unzip it) or at the very least a ranking system could prove very popular. You can already do this from Sean's page, just click on the http://www.windowsgames.co.uk/images/conquest.gif image. :wink: The only thing ...
by n-drx
Tue Mar 07, 2006 9:24 pm
Forum: Conquest
Topic: About Conquest Maps
Replies: 21
Views: 15693

your right his page is pertty good.. so far lots of people download maps there...but you could try... you can always take it down if no one shows make it as simple as possible to upload and rate difficulty so you dont have to spend alot of time coding and the noobies can understand it... i'll promi...
by n-drx
Tue Mar 07, 2006 9:06 pm
Forum: Conquest
Topic: About Conquest Maps
Replies: 21
Views: 15693

Though not complete yet, here's a first outline of the download page for Conquest maps:

http://andreausai.siteburg.com/conquest/maps.php

Image
by n-drx
Mon Mar 06, 2006 11:54 pm
Forum: Critical Mass
Topic: What about a random mission generator?
Replies: 21
Views: 17865

I remember you saying something about using a "hex editor" to alter the game. Could you recommend a program to do just that? I myself use Hex Workshop, but it's not free. However, there are lots of free hex editors, just google around and download some programs, try them and leave the one you prefe...
by n-drx
Mon Mar 06, 2006 11:40 pm
Forum: Programming
Topic: Game Creation & Sharing
Replies: 42
Views: 66228

C# is the main language for .Net development. Syntactically it is similar to C or Java (lots of curly brackets and words like new and [/i]int[/i]). The main difference from C++ is that, like Java, there are no pointers and things are garbage-collected for you. So doesn't the "#" actually mean that ...
by n-drx
Mon Mar 06, 2006 11:34 pm
Forum: Programming
Topic: Game Creation & Sharing
Replies: 42
Views: 66228

n-drx wrote:what are the differences?
Fighter_Ace wrote:What is the difference?
Should I start to think that my phrase is not correct? :roll:
by n-drx
Mon Mar 06, 2006 11:26 pm
Forum: Programming
Topic: Different Programing Languages
Replies: 15
Views: 27792

Wow! *Googles "Resource Hacker"* Sweet! *Clicks "download"* ...And it is all freeware! This look like a dandy little gem here! *High fives n-drx* I can see this coming in handy to check if .exe files are frauds 8) ! It really tics me of when I self-inflict a virus or spyware :x ! It's a nice utilit...
by n-drx
Mon Mar 06, 2006 11:04 pm
Forum: Programming
Topic: Different Programing Languages
Replies: 15
Views: 27792

Neither did I, and I myself found it unusual! :shock: Yet, the free license has 1-year duration... :( I also have "Microsoft Visual C++ 6.0". A friend of mine gave it to me as a gift yet I have also never used it :lol: ! I suppose I am a tad bit scared to use it. It not only out-powers anything I ha...
by n-drx
Mon Mar 06, 2006 10:29 pm
Forum: Programming
Topic: Game Creation & Sharing
Replies: 42
Views: 66228

Is the sintax of C# different from that of C, or what are the differences?
by n-drx
Mon Mar 06, 2006 10:24 pm
Forum: Critical Mass
Topic: What about a random mission generator?
Replies: 21
Views: 17865

Actually it shouldn't be too difficult to program... :?
Let's just find the way to create random .mis files, and a rough RMG would be done!
by n-drx
Mon Mar 06, 2006 10:12 pm
Forum: Critical Mass
Topic: What about a random mission generator?
Replies: 21
Views: 17865

It's something I haven't thought about yet... Yet it's a great idea! :wink:

It would produce random fleets (rather than single ships) of both enemy and friendly ships, and try to place them following some rules, so that they are not spread all over the map!
by n-drx
Mon Mar 06, 2006 6:10 pm
Forum: Critical Mass
Topic: What about a random mission generator?
Replies: 21
Views: 17865

What about a random mission generator?

I'm quite sure no one has ever posted anything about this, correct me if I'm wrong. :wink:

That's just a thing that came to my mind tomorrow: wouldn't it be cool to be able to play random missions? Maybe with a difficulty level based on the level of the playing commander?
by n-drx
Mon Mar 06, 2006 6:04 pm
Forum: Programming
Topic: Different Programing Languages
Replies: 15
Views: 27792

That was me - I was sure I had logged in! :?