Search found 1310 matches

by Sean OConnor
Wed Feb 03, 2016 1:26 pm
Forum: Off Topic
Topic: Critical Mass
Replies: 4
Views: 6957

Re: Critical Mass

Sorry there's not much going on with Critical Mass lately. For the past few years I've been almost exclusively doing iOS games simply because there's more money to be made there. I am planning to return to Windows this year though as I'd like to get all of my games on the Windows AppStore. I'll refr...
by Sean OConnor
Wed Feb 03, 2016 1:11 pm
Forum: Wizard
Topic: Wizard rule error (non-code bug)
Replies: 3
Views: 22369

Re: Wizard rule error (non-code bug)

Sorry to take so long to get this bug fixed! I'm pretty sure I've got that working properly now and it'll be fixed in version 4.0.1. It takes Apple about a week to approve an update so it should go live sometime around Feb 10th 2016.
by Sean OConnor
Tue Apr 07, 2015 10:00 am
Forum: Mother Of All Battles
Topic: UI Idea: Ghosts of enemy units
Replies: 2
Views: 10021

Re: UI Idea: Ghosts of enemy units

That sounds like a good idea! I'll have a think about that for the next update.
by Sean OConnor
Mon Jan 05, 2015 2:42 pm
Forum: Rats!
Topic: Very like a Rats game I played on an M1000
Replies: 3
Views: 29260

Re: Very like a Rats game I played on an M1000

You can click on the Rats! icon at the top of my website or use this link:

http://www.windowsgames.co.uk/rats.html
by Sean OConnor
Sat Dec 06, 2014 5:47 pm
Forum: Wizard
Topic: Bug in Wizard iPad update
Replies: 6
Views: 27625

Re: Bug in Wizard iPad update

I've got the bug fixed and sent off the update so it'll go live once Apple approves it which normally takes 7-10 days. It was because the image file for the cards in Wizard is larger than 2048 pixels across and I think the iPad 1 with iOS 5.1.1 only allows a maximum of 2048. I scaled the image down ...
by Sean OConnor
Fri Dec 05, 2014 12:17 pm
Forum: Wizard
Topic: Bug in Wizard iPad update
Replies: 6
Views: 27625

Re: Bug in Wizard iPad update

Sorry about that! I'll give it a go on an iPad 1 and see if I can figure out what's wrong.

I moved your post here into the Wizard forum too - not sure why you weren't allowed to post here...
by Sean OConnor
Mon Nov 24, 2014 11:06 am
Forum: Mother Of All Battles
Topic: Instructions again?
Replies: 3
Views: 5256

Re: Instructions again?

Ahhh! Good point!

I'm working through all my iOS apps at the moment and updating them. When I do MoaB I'll add a "Help" button at the top. It does make sense to be able to access the Help when in-game on a game like this and I should have had that from the start.
by Sean OConnor
Thu Nov 20, 2014 12:15 pm
Forum: Mother Of All Battles
Topic: Instructions again?
Replies: 3
Views: 5256

Re: Instructions again?

On the initial Map Selection screen there should be a green question mark button up at the top right. Tap on that and you'll see the instructions. You can drag the text up the page to see the rest of it.

Please let me know if any of that doesn't work!
by Sean OConnor
Sat Aug 23, 2014 8:59 am
Forum: Firefight
Topic: Version 1.2 crashes iPad Air ios 7.1.2
Replies: 3
Views: 4855

Re: Version 1.2 crashes iPad Air ios 7.1.2

I can get hold of an iPad Air on Monday so I should be able to get this fixed pretty quickly.

Please, if anybody else has this problem but on any other type of iPad please let me know!
by Sean OConnor
Fri Aug 22, 2014 12:28 pm
Forum: Firefight
Topic: Version 3.0.0 for iOS is the latest version
Replies: 0
Views: 7095

Version 3.0.0 for iOS is the latest version

Click here to see the iPad version of Firefight: https://itunes.apple.com/us/app/firefight-ww2/id883314282?mt=8 Here is the version history so far: 3.0 Mar 4, 2016 - play a local network game between two iOS devices using WiFi or Bluetooth - improvements to tank AI 2.4.1 Oct 7, 2015 - fixed bug that...
by Sean OConnor
Fri Aug 22, 2014 10:32 am
Forum: Firefight
Topic: Version 1.2 crashes iPad Air ios 7.1.2
Replies: 3
Views: 4855

Re: Version 1.2 crashes iPad Air ios 7.1.2

Sorry about that! I made the game auto-save itself every minute just in case there were problems like this so you shouldn't have to go right back to the beginning of a scenario. Could you let me know if all saved games cause the app to crash when you attempt to reload them? I mean if you bring up th...
by Sean OConnor
Wed Jun 11, 2014 6:32 pm
Forum: Firefight
Topic: Firefight for iPads finished!
Replies: 3
Views: 5136

Re: Firefight for iPads finished!

Thanks for the feedback and I'm trying to post this on the PocketTactics forums but it's not letting me in (maybe my account hasn't been approved yet?) Hi, I'm the author of the game and I'd like to say thanks for playing and for your comments, and thanks to Owen too for reviewing it here! Sorry abo...
by Sean OConnor
Tue Jun 10, 2014 12:45 pm
Forum: Firefight
Topic: Firefight for iPads finished!
Replies: 3
Views: 5136

Firefight for iPads finished!

Firefight for iPads is finally finished and is live on the AppStore! Click here to take a look: https://itunes.apple.com/us/app/firefight-ww2/id883314282?mt=8 It's a free download and you can play out the tutorial scenario, and then it's a $5 in-app purchase for all 8 full scenarios on that map. Sal...
by Sean OConnor
Tue Jun 10, 2014 12:41 pm
Forum: Firefight
Topic: how can i get my firefight updata ?
Replies: 1
Views: 4249

Re: how can i get my firefight updata ?

Please send me an email to sean@windowsgames.co.uk and I'll get back to you!
by Sean OConnor
Wed Mar 12, 2014 11:54 am
Forum: Firefight
Topic: Progress Update?
Replies: 3
Views: 6057

Re: Progress Update?

Hi Andy, Sorry I've been a bit quiet on progress updates - I've just been working too hard! I think I'm only weeks away now from a first release. I've been slowed up by adding new ideas (like zooming in, shrapnel flying off in explosions, tanks don't brew up immediately, crewmen in an anti-tank gun ...