Search found 151 matches

by Steve!
Sun Jun 05, 2005 8:46 pm
Forum: Football-o-saurus
Topic: Humanless games...
Replies: 3
Views: 10837

That would make a fantastic screensaver! (Though I'd prefer a CM one) Can I turn a demo game into a screen saver or would Sean have to program it?

I agree, demo games are always good when your fealing too lazy to play as well :)
by Steve!
Sun Jun 05, 2005 8:40 pm
Forum: Critical Mass
Topic: Upgrading ship and randomisation
Replies: 9
Views: 4844

But the front gets exactly the same number of ships each and every time, with a very regular distribution of price. The randomness just gets on my nerves mainly, when I've developed a custom ship and have just reached the credits needed to buy it, I'm the only commander in the fleet who can and will...
by Steve!
Sun Jun 05, 2005 7:06 pm
Forum: Critical Mass
Topic: What is maximum velocity?
Replies: 7
Views: 4921

Your thinking of thrust, which is the ability for a missile or ship to accelerate. Yataris have terrible accleration, but if launched from a very fast moving ship they can zoom along as fast as any other missile because all missiles (and ships) have a maximum velocity. In reality in space maximum ve...
by Steve!
Sun Jun 05, 2005 4:42 pm
Forum: Critical Mass
Topic: Suggestions from an addicted newbie...
Replies: 19
Views: 10820

Grr! I really want to put 8 missile launchers on my larger ships! Better that you had never told me I could fusion! :)

I've tried everything I can think of using the ship designer, so do you have to do something outside of that? Like modify the files or something

C'mon, give me a hint! Please!
by Steve!
Sun Jun 05, 2005 3:48 pm
Forum: Critical Mass
Topic: Upgrading ship and randomisation
Replies: 9
Views: 4844

Well I designed variations on my line of custom ships, such as radar ships and bombers that maintain the large amounts of armour. Even so, it can get fustrating when instead of a scanner ship I get three heavy fighters. I never found the randomisation to be all that realistic either... why would the...
by Steve!
Sun Jun 05, 2005 2:48 pm
Forum: Critical Mass
Topic: What is maximum velocity?
Replies: 7
Views: 4921

What is maximum velocity?

What is the maximum velocity of ships?

What about missiles?
by Steve!
Sun Jun 05, 2005 8:29 am
Forum: Critical Mass
Topic: Upper limits of the game
Replies: 13
Views: 6770

whoops, yes I'm thinking of zyans, the orange ones And yes, bad luck alone won't always kill me anymore, that is, if you consider an ally shooting 4 plectrons into your rear shields at point blank because theres an enemy directly in front of you as 'bad luck'. Thankfully I survived, the rear shields...
by Steve!
Sat Jun 04, 2005 9:54 pm
Forum: Critical Mass
Topic: Upper limits of the game
Replies: 13
Views: 6770

I have reached mission 115, since mission 90 the game has been stupendously easy, helped in no small way by the enemies being utter cowards and constantly hyperspacing away. Which annoys me as its now almost impossible to get a gold cross, the baddies dont hang around long enough for me to chock up ...
by Steve!
Sat Jun 04, 2005 8:40 pm
Forum: Critical Mass
Topic: Top scores and Pilot Career records
Replies: 41
Views: 24969

I think more detail about commanders is a great idea. Though it would mean whenever i blow up a wingmate accidentally it would be a permanent scar on my pilots record! What about records for wingmen as well, though obviously not in nearly as much detail, missions and kills perhaps. Though i suppose ...
by Steve!
Sat Jun 04, 2005 7:49 pm
Forum: Critical Mass
Topic: Upgrading ship and randomisation
Replies: 9
Views: 4844

Upgrading ship and randomisation

I find it really annoying when I finally reach the amount of credits to buy the next upgrade of my custom ship (usually containing more armour) and the ship doesn't appear in the purchase ship menu! Once i missed an entire custom design becasue the ship repeatedly didn't show up, untill i was miles ...
by Steve!
Wed Jun 01, 2005 8:07 pm
Forum: Critical Mass
Topic: Static, static, static
Replies: 10
Views: 5293

Static, static, static

never noticed this before, but when you start up the ship designer, before you start messing with ship designs it says:

Static
Static
Static

in the componant information box!

I'm just curious why its there and if its supposed to be shown there or not.
by Steve!
Wed Jun 01, 2005 7:55 pm
Forum: Critical Mass
Topic: A mega drone was wingleader!
Replies: 9
Views: 6992

This is crazy, the missions are currently really easy, because the enemy keep hyperspacing away. I've won attack enemy planet and attack sector base with no real trouble because the enemy just run away.

It means im not getting many kills and therefore not many credits
by Steve!
Wed Jun 01, 2005 11:27 am
Forum: Mother Of All Battles
Topic: Favourite unit?
Replies: 19
Views: 30829

Favourite unit?

I love the aircraft carrier! Its great, it provides a mobile fuel pad for fighters, extending their range and effectiveness greatly! A carrier with 6 fighters can utterly bombard inland cities. Its greatest asset is that it can often get within 4 squares of an inland city, doubling the fighters powe...
by Steve!
Wed Jun 01, 2005 9:39 am
Forum: End Of Atlantis
Topic: Massacre in Atlantis
Replies: 1
Views: 9215

Massacre in Atlantis

Whats the least number of people you can let live? Playing in the demo, I stopped all but 3 peasents reaching safety! I found that stealing boats and using them to crush dolphins is very effective.

And when theres 1 yellow, 1 green and 1 pink in th boat, sailing into a sea monster works wonders.
by Steve!
Wed Jun 01, 2005 9:06 am
Forum: Critical Mass
Topic: A mega drone was wingleader!
Replies: 9
Views: 6992

A mega drone was wingleader!

In a enemy squaderon containing no less than 5 warriors (maybe more) a mega drone was wingleader, which my wingmate blasted first pass! Then all the warriors hyperspaced!

Why was the wingleader in a mega drone?