Search found 492 matches

by TheKangaroo
Tue Sep 06, 2005 4:25 pm
Forum: Firefight
Topic: 16! That seems a little limiting
Replies: 23
Views: 12140

I could increase the number of squads but there's another limit of only up to 255 things per side and since there are up to 12 men per squad that would make a limit of 21 squads. That just kind of made me remember my earlier comment: if you had the player advance in rank and therefore have him comm...
by TheKangaroo
Tue Sep 06, 2005 4:20 pm
Forum: Firefight
Topic: what team
Replies: 3
Views: 3023

I don't mean to offend you, 45656, but all your one-liners would have fit into one thread.
by TheKangaroo
Tue Sep 06, 2005 4:13 pm
Forum: Critical Mass
Topic: maybe a bug?
Replies: 5
Views: 3718

In other words after you tested your mission it just keeps coming up again and again even after you wanted to play all the missions again?
by TheKangaroo
Thu Sep 01, 2005 12:14 am
Forum: Firefight
Topic: 16! That seems a little limiting
Replies: 23
Views: 12140

I think a limit in the amount of troops to command is quite reasonable given that you are playing a Lieutenant who actually would only have commanded a platoon or maybe a company and not half a division. Maybe that number should be slightly higher, I don't really have an opinion on that. Anyway Fire...
by TheKangaroo
Wed Aug 31, 2005 4:27 pm
Forum: Firefight
Topic: sighting the enemy
Replies: 2
Views: 2978

My advice is that you just shoot the areas where you see muzzle flashes (as soldiers did for real). I once read that during the Vietnam War the US Army usually spent a few hundred shots per enemy killed since they often just kept shooting wildly until the enemy would be scared enough to leave his po...
by TheKangaroo
Sun Aug 28, 2005 9:45 pm
Forum: Off Topic
Topic: |~| Artwork |~|
Replies: 107
Views: 107967

Of course I don't mind and no reason to thank me, was/is fun making it.
Your sketch of the system, by the way, is not crappy but a schematic view of the system; was a great place to start from.
by TheKangaroo
Wed Aug 24, 2005 12:25 pm
Forum: Off Topic
Topic: |~| Artwork |~|
Replies: 107
Views: 107967

Ok, I just figured sometime people have to start laughing at me on this forum, too, so this might be a great opportunity for all of you doing that. Just a few samples... http://img67.imageshack.us/my.php?image=shuttle.jpg http://img68.imageshack.us/my.php?image=9483.jpg http://img40.imageshack.us/my...
by TheKangaroo
Wed Aug 24, 2005 1:01 am
Forum: Off Topic
Topic: |~| Artwork |~|
Replies: 107
Views: 107967

I like to make pictures with MS Paint. But believe me: you don't want to see them...
by TheKangaroo
Fri Aug 19, 2005 3:26 pm
Forum: Firefight
Topic: HQ Distance
Replies: 1
Views: 2331

HQ Distance

Does it have any effect on troops' morale or movement if I move my HQ closer to them? I mean not only the radio contact improving but also some kind of an extra bonus when the Lieutenant is close? If not I would like to suggest that for a future version. In my opinion the squad really should get afo...
by TheKangaroo
Thu Aug 18, 2005 5:05 am
Forum: Firefight
Topic: I need help with new voice sound effects. Want to help?
Replies: 8
Views: 4421

You can count me in, too, as long as I manage to get some acceptable recording quality. I can do German accent and spoken German and I guess I can talk one or two friends from the US into it.
by TheKangaroo
Wed Aug 17, 2005 9:09 pm
Forum: Firefight
Topic: silly surrendering
Replies: 8
Views: 4743

To get back to the Topic of freeing captured soldiers: Even if it was possible in Firefight it would only have effect on your statistics and not on the gameplay since soldiers surrendering quite usually drop their weapons...
by TheKangaroo
Sun Jul 31, 2005 2:42 pm
Forum: Firefight
Topic: silly surrendering
Replies: 8
Views: 4743

That is not called fun, that is called atrocity.