Search found 84 matches
- Wed Nov 09, 2005 12:35 pm
- Forum: Off Topic
- Topic: New game suggestions - Diplomacy
- Replies: 2
- Views: 4150
Diplomacy is a great game! It's a bit slow by nature for genuine online multiplayer gameplay, though; play-by-email suits it pretty well imo. A simple client-server system that let you post moves and messages to other players should be a piece of cake to write, though.
- Thu Nov 03, 2005 11:26 pm
- Forum: Football-o-saurus
- Topic: Fixture list broken
- Replies: 4
- Views: 12804
I've suspected this for a while, but today I have incontrovertible proof that the fixtures the AI teams play are screwed up! http://www.srcf.ucam.org/~rcs36/images/fos-broken.gif Obviously it should be impossible for two teams in the same division to win every game, since they should play each other...
Although, of course, even if you have two yellow front shields and three command centres, sometimes one missile hit will kill you :evil: ... But yeah, you should always have at least two command centres in any custom ship, imho, because otherwise unless you eject every time you see a missile you are...
I think we ought to be able to make the shape of ships asymmetric to match the loading of items onto one side! What do people think of asymmetric ship arrangements? For example I have a 'Left Eye' and a 'Right Eye', with 8 radars on the one side and engines, missile launchers etc on the other (and t...
Don't you hate it when you end up with two enemies stuck up against your right side, and you just know that if you could eject out of the left, you'd be fine ... but all your escape pod does is shields the ship from the first missile :evil: . And another thing. Turrets. They're damn dangerous, which...