Real time World War II combat simulation
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Post by sid6.7 » Wed Apr 11, 2007 6:27 pm

how about a banzai command that forces a unit to charge something
regardless of losses? maybe restrict to a one time use so its
not over used...
if you'll only die tired

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Post by StateRoute170 » Thu Feb 21, 2008 8:35 pm

I know this forum is old,but i just happened to look and i say thats a great idea.

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Post by hardfighter » Fri Jul 18, 2008 11:05 pm

good idea. it couldnt be equipped with big weapons cause that would be unfair. :D they wouldnt be cheap thought.

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Post by T2K » Sun Jul 20, 2008 2:44 pm

I think on the list of needed / desirable Firefight changes, it's pretty low.
Number one being, as I've said many times before, some type of representation of the ability of infantry to destroy unsupported tanks at close range.

However, having said that, it should only apply to the Japanese from a historical accuracy perspective. And if you've noticed in the game how fast standing / walking / running guys get shot (as opposed to prone), I think the results would ne historically accurate too.

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