Same map for attack and defense

Real time World War II combat simulation
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Posts: 117
Joined: Mon May 14, 2007 9:10 am
Location: L'Australie

Same map for attack and defense

Post by JeanBoule » Wed Nov 28, 2007 2:04 am

I did not realize until fairly recently that the player can enter a number at the top of the scenario screen and get the same terrain for a new game.

I wish . . . . that if I use the same map, I could reverse roles and that the map would reverse too, so that I could try my hand at the exact same task as the AI had. As it is, the map stays in the same orientation and I have to defend the southern half of the map, when before I was attacking the northern half.
Voila du boudin!

Andy Brown
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Joined: Wed Dec 08, 2004 9:30 am
Location: Christchurch, New Zealand

Post by Andy Brown » Wed Nov 28, 2007 8:50 am

I've previously asked Sean for this so it's on his "to do" list if he ever decides to develop Firefight further.



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Post by StateRoute170 » Thu Feb 21, 2008 6:56 pm

I think the reason why the maps can not be played by the same role is because ok,why would you be defending the base of hill?The enemy would be more interested with the top of the hill rather than base dont cha thinK?

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