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Posted: Thu Mar 04, 2010 7:49 pm
Posted: Thu Mar 04, 2010 7:54 pm
That's most peculiar. It's been a while since I've seen the mapbuilding routine have any glitches.
Posted: Thu Mar 04, 2010 8:05 pm
Proving to be an unwinnable mission, haven't managed to find a flag to capture, or Stag Oasis. There are a bunch of trees where there shouldn't be, and none where there should.
I've swept the entire top half of the map with a line of troops.
Posted: Thu Mar 04, 2010 8:10 pm
I reloaded my save, retreated, and the next mission built fine. This will just have to be a blemish on my service record...
Posted: Sun Mar 07, 2010 12:03 am
That's the way it goes when high command had out-dated maps again. Oasis? What Oasis?
Posted: Sun Mar 07, 2010 2:31 am
If high command messes their maps up much worse, I'll be rolling my Panzers into the Reich Chancellery courtyard...
Posted: Sun Mar 07, 2010 4:01 am
Another buggy issue... A campaign I've got going on my Windows 2k machine is stalled, as Firefight takes up 100% of my processor and my computer bogs down to an almost-complete-hang. I thought it was a fluke the first time, so I took twenty minutes to save and restart, and every time I load the save, Firefight does the same thing, bogging my machine down. I brought up the performance display by pressing T, and Time Working was over 100%. Captain Erwin's campaign is on hold for now. I might try loading the save on a different(more powerful) machine and see what happens.
Posted: Wed Mar 10, 2010 6:32 am
TheKangaroo wrote:That's the way it goes when high command had out-dated maps again. Oasis? What Oasis?
Captain, your men can carry extra ammo instead of water, you can get a drink at the oasis.
Are there any enemy? Or just artillery?
Posted: Wed Mar 10, 2010 6:36 am
There were enemies, I killed them, and had fairly free roam of the top of the map. They were defending further south than usual.
Posted: Wed Mar 10, 2010 6:24 pm
It's normal, they have no objective, so they became crazy.
Posted: Mon Apr 19, 2010 9:47 am
If you get some strange bugs like that it'd be great if you could send me any saved .gam or .cmp files so I can try and run them here in debug mode and see what's causing the problem.