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Sean O'Connor's Games • View topic - Why not add!

Why not add!

Real time World War II combat simulation

Why not add!

Postby Glenn » Sun Jan 23, 2005 5:13 am

Would it not be fun to have grenades, mines and even air support added to the firefight. Maybe even a air version and naval version of the games that could be interfaced?
Glenn
 

Postby Greatgraddage » Sun Jan 23, 2005 1:13 pm

Grenades are already in there. Each soldier has some. How would you suggest implementing mines? Maybe a minefield area on some maps could be good, add an extra tactical element.

I would love sean to make a naval game, but I can't see how it could really be done, especially not from this era as naval battles usually consisted of bombers being launched from carriers and sinking the other fleet. Not much scape for a game of this style there!
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Postby Guest » Wed Jun 08, 2005 2:22 pm

*cough* WW1 or subs in the atlantic, duu *cough*
Guest
 

Postby qwas » Wed Jun 08, 2005 3:21 pm

BINGO!! Why not add WW1 to Firefight?
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Postby Guest » Wed Jun 08, 2005 4:03 pm

it would fit in better with the impression you get from the menu background, was pleasantly surprised to not have to send men over the top, though
Guest
 


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