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Sean O'Connor's Games • View topic - More Info & Actions Needed

More Info & Actions Needed

Real time World War II combat simulation

More Info & Actions Needed

Postby Quitch » Fri Jul 08, 2005 7:16 am

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Postby Quitch » Fri Jul 08, 2005 9:16 am

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Postby Fighter_Ace » Fri Jul 08, 2005 2:50 pm

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Postby Quitch » Fri Jul 08, 2005 8:07 pm

I've also noticed that when the lead man in the HMG team is killed, the loader seems to take the gun but not the ammo...
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Postby Guest » Sun Jul 10, 2005 9:19 am

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Postby Quitch » Sun Jul 10, 2005 10:28 am

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Postby Guest » Sun Jul 10, 2005 11:52 am

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Postby Quitch » Sun Jul 10, 2005 2:52 pm

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Postby Guest » Sun Jul 10, 2005 8:32 pm

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Postby Quitch » Sun Jul 10, 2005 10:05 pm

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Postby Andy » Mon Jul 11, 2005 5:44 am

all these bright young things with their "slang", i just dont get it sometimes.. :cry:

but that was agaisnt the italians, how can you lose?????

i must have had about 12 defences in a row against the germans, so ive got all those to go, and ive got to wait to whenever el alamein happened to attack.

any chance of a mode so you can go to a different window and leave the game running, with an alert to bring you back if one of your guys dies, surrenders etc. just for those times when youve got no ammo and a handful of guys scattered about, so i could do something else whilst i wait for the hun to retreat :lol:
________
Last edited by Andy on Fri Mar 11, 2011 9:56 pm, edited 1 time in total.
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Postby Legacy » Mon Jul 11, 2005 12:08 pm

Yes, I would play this game much more if I could let it run in the background when I've nothing really to do and time is wasting away. Sometimes I'm afraid my surviving grunts are going to die of old age before a battle is over.
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Postby Sean OConnor » Mon Jul 11, 2005 2:38 pm

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Postby Legacy » Mon Jul 11, 2005 3:38 pm

There are a couple other games with updates I think I'm missing, so would I get the individual setups or the AllWindowsGames one?
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Postby Andy » Thu Jul 14, 2005 4:53 pm

i think the repeat co-ordinates arty might be difficult to place in the interface, so howabout a sub menu with more in-depth commands such as repeat co-ords, size (and therefore req. accuracy) of barrage - wider spreads needing to be less accurate for use against infantry, and being less accurate would come in quicker, and smaller spreads for against tanks, but taking longer as a result.
a digital-type approach i assume would be easiert to make (large, med, small spreads) but i think an analogue approach would allow more flexibility.
further choices could include patterns or even constant barrages, a single shell every second or two rather than 8 every 20ish
________
Last edited by Andy on Sat Feb 05, 2011 1:31 am, edited 1 time in total.
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