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Sean O'Connor's Games • View topic - Firing arcs
Page 2 of 2

PostPosted: Wed Oct 19, 2005 12:16 pm
by Quitch
I agree with letting the AI handle the squads, that's the joy, not microing everything. Though I would like the AI to be a little smarter in respects as to when to open fire. I would also like more feedback as to why someone isn't following my orders, or why they're doing whatever it is they're doing. We've got a good start on that, but it could be improved.

I'd also like the AI to be a little smarter in its deployment. If I put a line by a hill edge, I don't want them at the back of the ledge where they can't see over the edge and thus do nothing, I want them at the edge where they have a LOF down the hill! Likewise, I don't want guys who in the woods with no LOF in the direction the arrow is facing (though this isn't so bad as men tend to adjust themselves to get LOF).

The arrow is a mysterious entity sometimes though, especially when trying to fine tune your building deployment :)

PostPosted: Thu Oct 20, 2005 1:40 am
by Andy Brown

PostPosted: Sat Oct 22, 2005 10:14 am
by Quitch

PostPosted: Sun Mar 04, 2007 4:39 am
by Big Red One

PostPosted: Sun Mar 04, 2007 10:35 pm
by Andy Brown

PostPosted: Mon Mar 05, 2007 11:55 am
by Andy
like a banzai charge type thing?

i still think a strict no firing order should be there. MGs are just getting blown to bits before the enemy is far enough forward to get enfilading fire, its a bit rubbish
________

PostPosted: Mon Feb 11, 2008 11:47 pm
by Nomadic

PostPosted: Tue Feb 12, 2008 2:18 am
by JeanBoule

PostPosted: Tue Feb 12, 2008 10:44 am
by Andy Brown

PostPosted: Tue Feb 12, 2008 11:51 pm
by Nomadic

PostPosted: Wed Feb 13, 2008 12:32 am
by Andy Brown

PostPosted: Fri Feb 15, 2008 2:57 pm
by Andy
literally 2 or 3 toggle boxes at the side of the screen

...............Fire........Hold
MGs
Mortars
FGs
All

if you get what i mean? and there being a simple unit based override for proximity of enemy and in the case of FGs, likelyhood of hit
________

PostPosted: Thu Feb 21, 2008 6:52 pm
by StateRoute170