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Sean O'Connor's Games • View topic - Problems-again

Problems-again

Real time World War II combat simulation

Problems-again

Postby qwas » Sat Nov 12, 2005 7:28 pm

When a tank come up to an anti tank, that anti tank can easily destroy the tank, but the crew run away which then eventually leads to the tank killing them, can u stop this? Anti Tanks are now useless.
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Postby qwas » Thu Nov 17, 2005 7:44 pm

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Postby Sean OConnor » Thu Nov 17, 2005 8:31 pm

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Postby Andy » Fri Nov 18, 2005 12:16 am

but the tank can usually spot the AT at the same time the AT spots them, even if the AT isnt shown to us. i still dont like how tanks stop when shot at - surely if you were driving a tank, and someone started firing something big at you, the last thing youd do would be to stop where they can see you??? what would the tatics for this be in real life?? any tank commanders out there???
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Last edited by Andy on Sat Feb 05, 2011 1:38 am, edited 1 time in total.
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Postby qwas » Fri Nov 18, 2005 8:39 am

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Postby Quitch » Fri Nov 18, 2005 5:14 pm

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Postby qwas » Fri Nov 18, 2005 6:14 pm

LOS

Edit: I was on the phone when I typed this so I got mixed-up.
Last edited by qwas on Fri Nov 18, 2005 7:56 pm, edited 1 time in total.
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Postby Bob Janova » Fri Nov 18, 2005 6:58 pm

Do you mean "What is LOS"? If so, the answer is Line Of Sight.
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Postby qwas » Fri Nov 18, 2005 7:06 pm

OK
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Postby Andy » Tue Nov 29, 2005 12:38 pm

if you move AT guns during the game, they dont stop at the point that you tell them to go to - they keep on going unless you move it slightly when theyre were you want them
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Last edited by Andy on Sat Feb 05, 2011 1:41 am, edited 1 time in total.
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Postby qwas » Tue Nov 29, 2005 7:59 pm

Why?
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Postby Fighter_Ace » Tue Nov 29, 2005 11:51 pm

Firstly, it usually is never a good idea to move AT guns. (1) They could get easily spotted if moved because they are big, bulky, and slow. (2) They are usually in great places to begin with.

I'm not too sure why, but I have never got the hang of AT guns. Mine always seem to get their asses fried whilst the enemies seem to do extremely well.

P.S. Is Sean only offering the beta version to registered users by email?
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Postby Andy » Wed Nov 30, 2005 6:37 pm

Last edited by Andy on Sat Feb 05, 2011 1:42 am, edited 1 time in total.
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Postby qwas » Wed Nov 30, 2005 7:31 pm

Nothing
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