1. Is it possible to have the option of rotating a map 180 degrees? Quite often, after having, say, attacked a particular objective, I'd like to turn around and see how I'd go defending it but, of course, I can't.
I can generate the same map but, because the player is always at the bottom, I can't play the same situation from the other side.
2. Is it possible to vary the basis on which credits are made available for force purchase. Currently, it always seems to be 196 on assault and 98 on defence at the normal difficulty level. I'd like to be able to vary the size of my battles (and also not be able to work out from the purchase credits the difficulty level of each campaign battle).
Perhaps some sort of selectable "Big/Medium/Small Game" option with a random element thrown in for each setting?
Real time World War II combat simulation
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