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Anything to do with programming games...
Darren
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Post by Darren » Thu Jul 14, 2005 1:52 am

frawsty you may be rushing yourself. before you jump into trying to learn directx I recommend you have good knowledge in c++, and windows programming (you may allready have a good knowledge of both, but just a tip :D )

also if you want to learn more about basic windows programming/gdi stuff take a look at the forgers tutorial
http://winprog.org/tutorial/

if you want a more complete tutorial, pm me and I can email you an ebook of 'Programming Windows' by Charles Petzold, very long.. but probally the most complete windblows programming books out there.

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Fighter_Ace
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Post by Fighter_Ace » Thu Jul 14, 2005 2:52 am

Yeah frawsty, I know what you mean by wanting to get really into it instead of GM. It opens so many other doors if you learn the real stuff! So right now I'm being a cheapskate and going through all the tutorials on cprogramming.com and not currently messing with the books yet. Though I'm just starting out, I hope to take it far. When you say "like the big guys" do you plan on joining a big time business sometime?
My thanks and best regards to all my former submitters.

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frawsty
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Post by frawsty » Thu Jul 14, 2005 3:04 am

well i have an opportunity to get into a jr prog. position at a game studio in LA but im not going to do it. 1. im still green 2. game programmers at studios have no life. i used to work at sony during the EQ beta and it was cool but sad. they are like sweatshops...you have to be really dedicated. my goal is to do what sean does, make smaller games that are addicting and generate some income for him so he can do it full time. thats what ive wanted to do since i was a kid.

making stuff like EQ, WoW etc. require huges teams of specialists, lots of cash, and years...maybe someday the libraries and engines will be good enough to bridge that gap :)
Johnny
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http://www.funkyfreshdesigns.com
Web Dev, Game Dev, Computer Support, Networking and more!

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frawsty
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Post by frawsty » Thu Jul 14, 2005 3:08 am

btw thanks for the advice Darren, ill take the ebook! i sent you a PM! and yes im going to hit DX..i already have! for now im going to stay basic with graphics and work on game logic...its no cake walk. for example: ive just burned a few brain cells working out an algorithm for a Tetris clone...that kinda bummed me out at first but i went back to basics and figured it out!
Johnny
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http://www.funkyfreshdesigns.com
Web Dev, Game Dev, Computer Support, Networking and more!

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Fighter_Ace
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Location: Sacramento, CA, United States of America - Also can be found somewhere in the land of 1's and 0's
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Post by Fighter_Ace » Thu Jul 14, 2005 3:12 am

frawsty wrote:well i have an opportunity to get into a jr prog. position at a game studio in LA but im not going to do it. 1. im still green 2. game programmers at studios have no life. i used to work at sony during the EQ beta and it was cool but sad. they are like sweatshops...you have to be really dedicated. my goal is to do what sean does, make smaller games that are addicting and generate some income for him so he can do it full time. thats what ive wanted to do since i was a kid.

making stuff like EQ, WoW etc. require huges teams of specialists, lots of cash, and years...maybe someday the libraries and engines will be good enough to bridge that gap :)


Yeah, I also think what Sean does is absolutely awesome! Maybe a month or two after joining these forms and playing his games, I got SUPER jealous :twisted: ! I'm not sure why the heck I'm like that, but I envy people who are computer masters! Thats right... people who program 8) . Sean, a self-employed game programmer... ahh, thats the life! Ugg, better go read up on some more programming tutorials :x !
My thanks and best regards to all my former submitters.

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frawsty
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Post by frawsty » Thu Jul 14, 2005 3:38 am

functionx.com has helped me too
Johnny
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http://www.funkyfreshdesigns.com
Web Dev, Game Dev, Computer Support, Networking and more!

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