I have been playing Slay for over two years now, replaying all maps three times.
One of the strong points of Slay is its simplicity. Yet after hundreds of games I feel the need for a new challenge. Sean, you have been working on the project from time to time, adding features, but the rule book has been more or less stable now for too long.
I'm looking forward to an Advanced Edition with real added complexity, not minor changes. I leave it in your hands to come up with interesting new figures/rules.
Conquer the island
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