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Sean O'Connor's Games • View topic - Maybe this is a solution Sean
Page 1 of 1

Maybe this is a solution Sean

PostPosted: Sun Dec 12, 2004 7:27 pm
by rich12545

PostPosted: Tue Dec 14, 2004 9:56 am
by Sean OConnor

PostPosted: Thu Dec 16, 2004 3:40 pm
by rich12545
Sean, Firefight is a full window already and doesn't need to be stretched. When I talk about a zoom I'm talking about something that would be a bit much to do. Wishful thinking. But in the next version a "meeting engagement" type of battle would be nice. Put forces on opposite sides of the field, an area about half the size of what is used now, and a flag in the middle.

However, I wouldn't mind seeing Slay and Conquest having the ability to stretch more, maybe adding 20-30% to the playing field size. That way it'll be bigger but still pretty sharp.

And talking about changes. I can't play moab. I couldn't understand why I was sick all the time until my wife looked at the screen the way it moves to the next unit. It literally makes me so car sick I can't play it. First person shooters do the same to me. So if there's a way to eliminate that quick movement it would be nice.

PostPosted: Sun Jan 02, 2005 12:45 pm
by MortVader
rich12545 check if your monitors refreshrate is 60 (which is standard for windows)

The more you can up it (say to 75,80 or even 100) the easier your eyes will accept it.

I have the same problem as you with 1st person shooters. Unless I can make it 100hz, which removes the car-sickness completely.

PostPosted: Sun Jan 02, 2005 1:50 pm
by rich12545
Thanks for the info but it won't work for me. I just bought Empire enhanced and have the same problem because the units move so fast. First I have a laptop and can't change the refresh rate. But mainly because I have a medical problem with my right eye.

PostPosted: Tue Jan 04, 2005 9:14 am
by Quitch