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Island 400 interesting solution

Posted: Mon Nov 22, 2010 8:22 am
by Fusion_power
I found an extremely unusual and unlikely solution to map 400 today that resulted in winning in 15 days vs 16 days in my best previous win. What was so unusual is that this solution required strategic placement of a castle to protect my capitol. Only one other island had a minimum days solution that required a castle.


Posted: Tue Nov 23, 2010 6:18 pm
by the space predator
you don't use castle? most of the solution that I have found need at least castle placed at the first turn...

Posted: Tue Nov 23, 2010 8:49 pm
by Fusion_power
I almost never use castles. They prevent minimum day solutions most of the time. This island was a rarity that it required a strategic castle to win in 15 days.

Posted: Sun Dec 12, 2010 8:57 am
by dank314
the space predator wrote:you don't use castle? most of the solution that I have found need at least castle placed at the first turn...
I have found, on the iphone version at least, that I use castles rarely over the course of the game and literally never on the first turn. I believe that moving first against the AI requires a strategy of aggressive but precise expansion in order to a) increase the overall size of your empire b) merge multiple smaller zones into one and c) reduce the size of the oppenents' starting zones BEFORE they can make their first move. Castles do not accomplish any of the above for me. Perhaps the AI is harder/different on the PC and would require a different starting strategy. But on the Iphone at least, save the castles for a few specific middle game situations.


cons to your strategy

Posted: Sun Dec 12, 2010 8:36 pm
by Made in China
yes you gain much more terriotory by being aggressive BUT, if you don't destory that terriotory you are attacking they will come back: the AI has a habit of trying to reconquer terriotory (sentimental), small terriotory's can have a good effect, I'm not saying you shouldn't try to link BUT, don't over extend yourself or you will follow the same sad way as Assyria, Rome, Napoleonic France, British Empire, because all those little terriotories will seize their moment and will attempt to win back lost land! Understanding excatly how the AI works, what moves it will make is crucial to the defence of your lands and others more recently taken.

As far as I am aware the Iphone 1 is excatly the same as the PC version.

Strategy that could be useful: Use castles not just to defend your terriotory but extend it: theory, a castle defends all the hexagons around it as well as itself, right? so place them near the border and use some peasants (2 upkeep) to take all enemy terriotory around it. hey presto you have yourself a castle that still requires 2 princes (18 upkeep) to destory + you've gained youself some terriotory in the process.

I may seem like i'm ranting and taking forever if it has taken you ages to read this I apologise, I like to help anyone with some strategem problems.