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Bug - Program Hanging
Posted: Sun May 21, 2006 3:03 pm
I have 3.0e and it hangs on startup if I try to use too many computer players. For example, with 1 human and 7 computer, it hangs. With 2 humans, I can't use more than 1 computer.
Posted: Sun May 21, 2006 7:27 pm
I've not heard of this bug before. Which map are you playing on?
Posted: Sun May 21, 2006 10:02 pm
I'm using the world map. I just tried it with 3 computers and it hangs. With 2, it works fine. It also works fine with 2 humans and 1 computer, but not with more computers.
This is running on a Compaq machine that is not used for anything else except for a handful of games for the kids, so I'm surprised that it would be the first to see such a thing.
Posted: Mon May 22, 2006 4:20 pm
My only guess is that there is a problem with your video drivers. I'd suggest checking that you have the latest ones installed or turning down the optimisation on it by clicking on:
Display Properties | Settings | Advanced | Trouble Shoot
and turn down the Hardware Acceleration slider
Posted: Mon May 22, 2006 6:18 pm
I'm surprised that the video driver would affect the use of 3 computer players, but not 2, but I'll try and let you know what happens.
Posted: Sun May 28, 2006 1:53 pm
I checked the video drivers and they are up to date. I also turned off all acceleration. I rebooted then I stopped the virus scanner, and all firewalls, then I went through the task list to be sure nothing else was running. It still has a problem. I tried with the Polygons map and the world map, and they both fail.
Conquest seems to be stuck in a loop. The cpu goes to 99% and stays there. I let it run for several minutes, and it never came out of the loop.
Posted: Tue May 30, 2006 11:59 am
Maybe try re-installing in case some bit of data (like the personalities file) has got corrupted?