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Posted: Thu May 28, 2009 7:27 am
by jmack
Fusion_power wrote:When I was beta testing CM a few years ago, I worked out every possible way to 'save' a game and emailed Sean several times about allowing game saves vs the more realistic 'when you are dead, you stay dead' way it works now. The end result is the game you play. It does have a very simple way to save a game and to resurrect the commander if he dies. It is entirely manual, you have to save the files yourself and you have to make changes in the registry. I am used to the game and prefer to play without the artificial 'save' though I do use it at times when I am trying out a new ship or a new mission. That is almost always so I can play in the mission 10 to 30 range because those missions are the most deadly on average. My favorite commander is above mission 800 and still flying. He has never died.

DarJones


so fusion_power what is the trick? what do you have to do to save a commander?

Posted: Fri May 29, 2009 5:06 pm
by the space predator
Do you really think that we will give you the solution? :wink:

Posted: Sat May 30, 2009 6:46 am
by jmack
dam you!!!! hehe i just wana have a good time!!

Posted: Sat May 30, 2009 11:06 am
by TheKangaroo
Do you really think that we will give you the solution?

That'd be pretty mean if you really knew it.

Posted: Sat May 30, 2009 1:11 pm
by Fusion_power
You have more than enough information to figure out the solution on your own. If you are incapable of figuring it out, then you don't need to know. As you say, you "just want to have fun".

DarJones

Posted: Sat May 30, 2009 11:07 pm
by the space predator
longest game= better ship = more fun
:lol: