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Sean O'Connor's Games • View topic - Hold fire feature

Hold fire feature

Command a squadron of spaceships

Hold fire feature

Postby McLauren » Sat Jan 29, 2005 5:45 pm

Dont you hate when you manage to get into a situation where you are going to pass between one of your ships and an enemy ship that running from it? You are not in your wingman's firing arc yet, but you know you will be hit by the missiles the next turn. Too bad you cant tell them to hold thier fire for the next turn. After all, you do that for them when they get into that situation. Its frustrating but you do it. Well at least I do. Would it be so bad to be able to tell a ship to hold thier fire?

Of course, knowing me, I must expand it a little bit. Why not have something like a personal order drop down list? You could simply click on the picture of the wingman you wish to give personal orders to and choose a personal order, which could include things like hold fire, break, hyperspace, eject, and attack orders. The attack orders could bring up another menu to the side where you can choose what you want that wingman to attack by simply checking the options. For instance you could uncheck fortifications and civilians, and stations, and leave warships checked and that ship will only attack warships, or vice versa.

But if you dont feel like doing all that, can we still at LEAST have the hold fire command?
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Postby Steve! » Sat Jan 29, 2005 7:05 pm

I like the idea of greater control over your wingmen, currently they just serve to annoy and soak up enemy missiles.
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Re: Hold fire feature

Postby Fighter_Ace » Sun Jan 30, 2005 3:44 am

I would also like to see the ability to click on a ship and tell IT to protect a certain object or attack a certain object.
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Postby BoxZone_Author » Sun Jan 30, 2005 11:39 pm

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Postby Fighter_Ace » Mon Jan 31, 2005 2:51 am

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Postby McLauren » Mon Jan 31, 2005 3:47 am

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Postby Old Man Johnson » Wed Feb 16, 2005 2:49 am

It seems your winmates current purpose is to

1. Detect enemies (very useful, actually)
2. Extra missiles (comes in handy sometimes)
3. Take fire (good if they have a good ship, otherwise they
4. Die (a lot)
5. Shoot you a lot (annoying)
My webcomic:
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Postby Admiral Slim » Thu Mar 03, 2005 6:12 am

Happy is that city which in times of peace thinks of war!
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