[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 488: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4762: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3897)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4764: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3897)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4765: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3897)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4766: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3897)
Sean O'Connor's Games • View topic - Two new missile types
Page 1 of 2

Two new missile types

PostPosted: Thu Feb 17, 2005 9:07 pm
by BoxZone_Author
I have had ideas for two new misile types

1] Anti-missile missile. Will actively strike and destroy incoming missiles. Very fast and very good turn but very small warhead. Obviously it needs to miss 50% of the time (or more) or static defences would be too hard to destroy.

2] Scanner missile. Range of Orik (orange) possibly slower and with a small (or no) warhead but acts like a scanner. This one should be green (like the scanners).

PostPosted: Fri Feb 18, 2005 11:30 pm
by OrigamiGuy
I'm all about having a scanner missile (radar missile? probe?) in the game. You could simply increase their cost and weight to balance out the advantages.

I don't know about an anti-missile missile, though. What about something like countermeasures? You could have in a missile slot five rounds of chaff that would deploy behind your ship, and missiles headed into the small cloud (about 3/4 of a ship's size, in my mind) would have a certain chance of exploding, depending on their size. Plectrons (being unguided) would have the least chance of exploding, and Daycorns (the smallest warhead, so probably the smallest targeting computer) would almost always explode. It would encourage more skillful use of bigger missiles, rather than the enemy pounding you with Drachans from two screens away.

PostPosted: Sat Feb 19, 2005 1:33 am
by Old Man Johnson
I'm thinking a proximity missile, where it explodes when it gets close to things but is average strength. It should do splash damage, including on friendlies.

This wouldn't be too cheap, because asteroids will trigger it, and the proximity could be made to have to be pretty close to cause detonation. The strength could be changed to ensure it isn't abused.

PostPosted: Sat Feb 19, 2005 11:15 pm
by supercubedude
I like the the ideas of a radar misslie and a proxy misslie.

How about the Fullback misslie. It would have about the same turning and payload as the Yatari, but would not only destroy the target, but burst right through it, and on to another couple of targets before finally exploding. It would wreak havoc on staic fortifications.

That's not very realistic, but it's cool, no? :wink:

PostPosted: Sat Feb 19, 2005 11:41 pm
by OrigamiGuy
Actually, the U.S. Army has grenade launchers with distance fuses that ignore impact, so someone can fire a grenade through a wall and it won't explode until it gets through to the other side. They're pretty cool. So a penetrating missile wouldn't be unrealistic at all, though I don't know how useful they'd be unless you were in a war-type mission. The only guaranteed good use I can think of is taking out lines of transmitters.

PostPosted: Sun Feb 20, 2005 3:25 am
by Old Man Johnson

PostPosted: Sun Feb 20, 2005 1:18 pm
by supercubedude
Clusters would be interesting. Unload some at the initial confrontation with the enemy, and take control of the confusion. Nice.

About that name for my misslie, I still don't know how Sean comes up with the names for any of those. It's all greek to me.

PostPosted: Sun Feb 20, 2005 6:44 pm
by Old Man Johnson
Greek...not a bad idea...

PostPosted: Sun Feb 27, 2005 7:29 pm
by BoxZone_Author
What about a more expensive (smarter) version of the Drachan (white).
The existing one "Will not target an friend if it cas see an ememy" however, if it can't see an enemy (because they are out of range or have already been destroyed) it will happily detonate on a friend. I would like a varient of the Drachan (white) that will not detonate on friends (bounce harmlesslely off). Understandably this missile should cost more than the standard Drachan.

PostPosted: Wed Mar 02, 2005 11:14 am
by Admiral Slim

PostPosted: Wed Mar 02, 2005 4:53 pm
by OrigamiGuy

PostPosted: Wed Mar 02, 2005 11:02 pm
by supercubedude

PostPosted: Thu Mar 03, 2005 12:22 am
by Old Man Johnson

PostPosted: Thu Mar 03, 2005 2:05 am
by Admiral Slim

PostPosted: Mon Feb 05, 2007 4:48 am
by PlecTron
umm yeah i know i LOVE plecs *BUT* i never seem to get a promotion cause im using them all on motionless objectives and by then my wingmen have caused everyone to start hyperspace so i can never hit them before they are gone!