Static, static, static

Command a squadron of spaceships
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Steve!
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Static, static, static

Post by Steve! » Wed Jun 01, 2005 8:07 pm

never noticed this before, but when you start up the ship designer, before you start messing with ship designs it says:

Static
Static
Static

in the componant information box!

I'm just curious why its there and if its supposed to be shown there or not.

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BoxZone_Author
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Post by BoxZone_Author » Wed Jun 01, 2005 10:00 pm

I hadn't noticed that before.

It's almost certainly NOT supposed to be there.
'Static' is a type of variable in C so it's probably a 'check' that Sean had on while debugging and forgot to turn off on the release version.

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Old Man Johnson
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Post by Old Man Johnson » Wed Jun 01, 2005 10:29 pm

How odd. I don't know much about C, but isn't "static" a type of text box?
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Post by BoxZone_Author » Sun Jun 05, 2005 3:12 pm

In Visual C "Static" is a type of object in a window (such as static text that doesn't do anything)
But it is also a type of variable.

In this case I suppose it could be either.

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Post by Old Man Johnson » Sun Jun 05, 2005 3:51 pm

Well, I was thinking that maybe the default text for a box of the kind is "Static". I remember from Visual Basic that default text objects start off saying "Static" or something like that...
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Legacy
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Post by Legacy » Sun Jun 05, 2005 7:54 pm

Text1, Text2, and so on in VB...

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Post by Old Man Johnson » Mon Jun 06, 2005 1:55 am

Well, that sinks my idea...
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Post by Sean OConnor » Mon Jun 06, 2005 9:19 am

Old Man Johnson wrote:Well, I was thinking that maybe the default text for a box of the kind is "Static". I remember from Visual Basic that default text objects start off saying "Static" or something like that...


You're right OMJ it's the default text. I can't believe I hadn't spotted that before!

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Legacy
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Post by Legacy » Mon Jun 06, 2005 9:36 am

See, that's what I like about this, Sean is a real person we can talk to, not like the developers at big corporations who are probably just alien clones from Area 51 who are fused into organic supercomputers to produce code by sheer force of will. These aliens hate humans, so when the users start asking questions, the alien clones say they will fix the problem, and release a patch that changes things no one cares about, enticing the users to download the patch, only to find it is a useless waste of space.

Maybe I need to start sleeping more and watching/reading less science fiction...

Nah!

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Post by Steve! » Mon Jun 06, 2005 4:52 pm

Sean O'Connor wrote:You're right OMJ it's the default text. I can't believe I hadn't spotted that before!


My thoughts exactly! Once I spotted it, it was glaringly obvious. Hard to believe I hadn't noticed it already, though it does vanish when you start doing things.

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Post by Old Man Johnson » Mon Jun 06, 2005 6:16 pm

Whoa, I was right! :shock: And here I was thinking that I was totally wrong. :lol:

Also, I do find it nice that we can actually talk to Sean (even if he isn't here very much, which is certainly understandable, he has things to do; I'm not here that much and I don't have things to do...) and get information straight from the source of the game. Also, it's nice how you actually talk to the person who made it and not some random tech person who doesn't know how the game really works.
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