Command a squadron of spaceships
2 posts • Page 1 of 1
Title says it all, I flew round behind an ejected eagle, next turn it initiated hyperspace, despite lack of pilot. I let it continue on to see what would happen, but as usual with ejected ships, the hyperspace counter didn't decrease and stayed on 8 turns.
Yep. Ejected ships will try to hyperspace. This has only happened to me when the leader is destroyed after the ejection, and the squadron tries to hyperspace. It seems that Sean must have forgotten to make ejected ships not do it. This is a bug, I guess, but it doesn't affect gameplay, so whatever.