A few weeks ago I would have agreed with you as I was sick of getting blown up by 'friendly' fire... But I now see things differently.Freindly fire is a serious issue on this game and its quite unreal to not have any safety precautions whatsoever on such powerful weapons. Anyone else agree?
I've been reading a seriously cool science fiction trilogy which features spacecraft combat with missiles ('combat wasps') which bears more than a passing similarity to Critical Mass.
The basic premise is that it is taken as read that all ships in the combat zone will be using chaff/decoys and electronic countermeasures.
Any disarming/self sestruct orders could be jammed or even control over-ridden, giving control of the missile to the enemy.
Because of this, the missiles are completely autonomous, doing their best to home in on their intended prey, using basic sensors - something that can't be fooled by countermeasures (radar, heat, light, drones, chaff), like visually seeking and following a target. And before you say the missile should be programmed to recognise friendly ships or IFF signals(identification friend or foe), remember - there will be jamming, viruses, trojan horses and all maner of electronic warfare devices working against the missiles (delicate) higher functions leaving it reliant on less sophisticated methods of target aquisition.
No, I'm happy with the missiles the way they are, it's the wingmen who need work!
Even just being able to give more detailed instructions to our wingmen would help - being able to issue a 'hold your fire' order would help!!