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Best Critical Mass Commanders - View / Submit / Compare

Posted: Thu Oct 13, 2005 11:51 pm
by BoxZone_Author
I have added a table of best critical mass commanders to my webpage at ... anders.htm
The table shows the same information as the Critical Mass splash screen but with medals above eight and an added column for Kills/Mission.

I still have only a few submissions, I know there are a lot more (better) commanders out there so please submit me your RollOfHonour.dat file so that I can get them on the page.


Posted: Fri Oct 14, 2005 5:57 pm
by Quorad
Nice job with the table:)
Very good job.

Everyone likes comments:)

Posted: Fri Oct 14, 2005 9:02 pm
by Old Man Johnson
I'll submit my Roll of Honour as soon as I can get my old computer hooked back up to the internet. I haven't used it in some time.

Posted: Fri Oct 21, 2005 10:49 pm
by BoxZone_Author
I was expecting a load more rollofhonour.dat files by now.

As a result I have lowered the bar, anyone can submit and I will post their best commander.

Where are all you 100+ missions people?
These were the commanders I really wanted to see!


Posted: Sat Dec 17, 2005 8:55 pm
by BoxZone_Author
What do you consider the "Best" Commander to be?

Is it really the one with the most Gold Crosses?

Surely a 10GC 40MoCB commadner who has successfully completed 50 missions is better than a 11GC commander who failed 11 of his 22 missions?

But Success isn't everything.

Is Kills / Mission Important?

What about GC / Mission? Should this be considered?

I am trying to come up with an algorithm to rate commanders on more than just number of medals and would appreciate your thoughts.

BZA. Image

Posted: Sun Dec 18, 2005 12:49 am
by Fusion_power
See my email with my current roll of honor file. Its a long way from the best I've had, but should give you something to compare with.


Posted: Mon Dec 19, 2005 8:43 pm
by TheKangaroo
I don't think there is an overall 'best' commander. There might be the most decorated, there might be the most deadly, there might be the most succesful and a couple of more things. I don't think one single factor could measure a commander completely, as I know more than enough people in life who always look good in comparison but in no way I would even consider following their command...

Posted: Mon Dec 26, 2005 2:01 am
by Old Man Johnson
I agree with Kangaroo. However, if you simply mean "most successful" commander, then I would probably rate it on missions done. After all, if you survive the longest, then you're the most successful, aren't you?

Posted: Mon Dec 26, 2005 4:17 pm
by TheKangaroo
Well, as you won't get court-martialed in Critical Mass you can survive quite a few missions by simply turning tail and running away from the battle... I consider the number of missions successfully completed more decisive.

Posted: Mon Dec 26, 2005 5:11 pm
by qwas
Kills would choose most succesfull. I mean 400000000000 missions with no kills isent exactly good. 2 missions with 34342219472834693274 kills is good.

Posted: Mon Dec 26, 2005 5:25 pm
by Old Man Johnson
True, I think you're right. Successful missions is better.

Well, kills mean you're a better pilot and can shoot down many enemies, but if you kill a lot of enemies and fail the mission then you didn't really succeed, so I don't think you could base it solely off of kills.

Maybe a composite of like total medals combined with success ratio and missions completed?

Posted: Mon Dec 26, 2005 7:55 pm
by qwas
What about victory rate+medal+kills. Something like that?

Posted: Mon Dec 26, 2005 11:18 pm
by TheKangaroo
I didn't exactly mean what you call 'victory rate' (percentage of successful missions) but rather the absolute number of successes, as having 100% of your missions completed and getting killed after the first also isn't really the best performance ever.
Honestly I think enemies shot down are completely secondary as I consider the ultimate goal to end the war in victory and not to wipe out the entire other race, but that's really getting off topic.

Posted: Tue Dec 27, 2005 5:10 pm
by supercubedude
Scratch what I was thinking... If we could come up with a nifty equation that used all the parts of the roll... that'd be cool.

Posted: Tue Dec 27, 2005 8:55 pm
by umeboshi110
how about % success*100 + kills/2 + points for medals?
this also rewards # of missions because of the kills and medals

or mayb successes*(% success*10 + kills/missions) + points for medals
these are completely random so i dont know how well they would work