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Sean O'Connor's Games • View topic - Ideas for future CM! Post yours!
Page 3 of 12

PostPosted: Sun Jun 04, 2006 1:45 pm
by Zephyr

PostPosted: Tue Jun 13, 2006 11:25 pm
by eddiies

PostPosted: Wed Jun 14, 2006 3:20 pm
by umeboshi110

Stealthiness and spotting

PostPosted: Fri Jun 16, 2006 5:05 am
by Fenris

Flavor, mission briefing

PostPosted: Fri Jun 16, 2006 5:21 am
by Fenris

PostPosted: Fri Jun 16, 2006 7:43 am
by ima_gnu

PostPosted: Sat Jun 17, 2006 5:46 am
by Akfrost
Maybe make larger ship sizes? It's kinda wierd flying a miniature Stay Destroyer (pardon the star wars geek.) and attacking a base that's only a little bigger than a turret. I think 2.0's Starbase was a lot bigger than most ships.

PostPosted: Sat Jun 17, 2006 3:04 pm
by umeboshi110
well, i too think size matters, and IF each battle really is played on such a huge scale, the ships would also be huge, big enough to be seen.

PostPosted: Sat Jun 17, 2006 6:52 pm
by Andy
also how far is 'visual range' in space!!! that mean that theres at least 15 billion light years between each ship??

i realise things would be small when far away, but movement and the likelyhood of SOMEBODY on board having a telescope....
________

PostPosted: Mon Jun 19, 2006 6:16 am
by ima_gnu
theres a hundred billion people onboard, and each has a personal telescope! At least, thats the way I understood it. :D

PostPosted: Mon Jun 19, 2006 12:25 pm
by umeboshi110
well, if you "think," when you measure the angle between the two lines from a point on your ship and the sides of a nearby ship, that would be about the angle it would appear to be in your field of vision. if there is a 100 mile wide object 1000 miles away, i would think that you would be able to see it. unless its flat.

PostPosted: Mon Jun 19, 2006 12:57 pm
by Andy
lol, its a 2D world so you cant see anything, or hit anything, and people fall in 2 pieces cos or ur digestive system......


aaanyway you can see a guy standing a kilometer away, so thats about a 1:1000 ratio, but if you could do that on the game it would generally ruin gameplay. its better as it ur in a submarine or summat, u no wat i mean!
________

PostPosted: Tue Jun 20, 2006 7:52 pm
by Akfrost

PostPosted: Wed Jun 21, 2006 11:38 am
by cavemaniac1
Sooooo......

It's a 2D world?

But when we 'Defend Earth' we're fighting above Earth...

When I eject, I want my escape pod to eject down, toward Earth, not into the path of that random missile!!

:D

PostPosted: Wed Jun 21, 2006 3:51 pm
by Zephyr