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Questions about Medals

Posted: Mon Nov 21, 2005 11:48 pm
by drwhite7
Hey does anyone know or think they have a good idea of what affects what medal you get? Its obvious that killing strong ships helps the most while destroying your own really hurts. The strength of your ship is another obvious factor. But there are lots of other factors that i'm not sure about.

Does destroying civilian structures like factories affect your medal at all? What about your own civilians? Does accuracy have any effect or is it just given as a cool statistic? How much does actually succeeding at your mission matter? Does it matter if your wingmen get killed? Also, how much credit do you get for killing turrets. They are easy to destroy, but quite dangerous as well especially when there are several firing at you simultaneously.

Can somebody help clear things up for me?

Posted: Tue Nov 22, 2005 12:11 am
by drwhite7
And while we are on this topic, I have to ask, what is the criteria for being promoted? Successes? Medals? Number of missions flown? Kills? The number of successes seems to be the big facot, but other things seem to play some role in it too.

Posted: Tue Nov 22, 2005 3:22 am
by Old Man Johnson
I don't know about promotions, but I think it's based off only your kills and mission success/failure. Obviously, killing enemies adds to your score and killing allies subtracts; I think the subtraction is far greater than the addition. I believe civilians and turrets add to your score, but are worth far less than fighter ships (and turrets more than civilians). Mission success matters a lot; it's very hard to get a GC without being victorious.

Posted: Tue Nov 22, 2005 4:05 am
by drwhite7
OK

Posted: Tue Nov 22, 2005 4:30 am
by umeboshi110
i think medals are based on value of your ship, value of ships killed, with non-fighters worth much less than fighters, accuracy, and missiles fired.
if u have 100% hit ratio with about six missiles and fighter kills that add up to more than double your ship, u should get a gold cross

Posted: Tue Nov 22, 2005 10:29 pm
by BoxZone_Author
From personal experience.
Medal is affected by
Number of enemy kills and the worth of their ships.
The less your ship is worth the more likely you are to get a good medal (i.e. it's the ratio between the worth of your ship and the worth of the ships you kill that matters).
Civilian kills are only worth a little (but do count)
Turrets are not worth as much as they shold be (given how hard they are to kill and how dangerous they are).
Killing your own side (ships or civilians) is bad.
Success is very[\b] important (I've got a GC from a failed mission but I killed a LOT of ships and I think I've only done so once).
Ejecting is not so good (but I've still got GCs from mission I eject from)
Hyperspacing may be slightly less bad for your medals than ejecting (I prefer to fly off in a corner somewhere and wait it out if I can).

Posted: Wed Nov 23, 2005 7:19 am
by Old Man Johnson
Ah yes, I forgot. Ejecting is semi-bad, and hyperspacing is not so bad, as BZA has pointed out. Leaving the sector through normal means is like hyperspacing. I try to remain in the sector if I can.

Posted: Wed Nov 23, 2005 3:32 pm
by Garnier
I got a gold cross on a mission that i died in and failed.

Posted: Thu Nov 24, 2005 10:36 pm
by BoxZone_Author
Garnier wrote:I got a gold cross on a mission that i died in and failed.
It is possible but you have to kill a lot of ships with a combined worth a lot more than your ships worth.

Posted: Sat Nov 26, 2005 5:54 pm
by supercubedude
Garnier wrote:I got a gold cross on a mission that i died in and failed.
I'm pretty sure dying helps a lot if you want a Gold Cross.

Posted: Sat Nov 26, 2005 6:05 pm
by Garnier
Im pretty sure it doesnt.

Posted: Sat Nov 26, 2005 6:16 pm
by Bob Janova
No, I don't think it does either. I've only ever got one GC when dying.

Posted: Tue Nov 29, 2005 12:31 am
by Fighter_Ace
Same for me. Man, do you even play the game?!

Posted: Thu Dec 01, 2005 12:27 am
by Old Man Johnson
I think he was being sarcastic.

Posted: Fri Dec 02, 2005 12:13 am
by Fighter_Ace
I was referring to "supercubedude". It sounded to absurd! Lol!