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Sean O'Connor's Games • View topic - Multiplayer

Multiplayer

Command a squadron of spaceships

Multiplayer

Postby JKnight » Sat Dec 17, 2005 9:43 am

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Postby qwas » Sat Dec 17, 2005 12:20 pm

yes, hes been mentioned about it, hmmmm, lets see,

9,999,999,999,999,999,999,enough with the commas already! lol9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999 times.

No offence, but :lol:
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Postby cavemaniac1 » Sat Dec 17, 2005 2:15 pm

Stop me if you've heard this!

You know the talk of multi player?

Well, if memory serves, the usual talk is of:

1. Two human players squadrons slugging it out.

2. MORE than two human squadrons players slugging it out!

What I'd like to see is the option to have HUMAN wingmen!

Think of the possibilities!

About 75% less friendly fire!

The ability to alocate RELIABLE wingmen the task of defending or destroying certain targets.

You could have a squadron where you could make use of players unique talents - I excell at destroying static targets, but I dislike dogfighting.

Also, you could import wingmens ships specifically designed by them, for them so everyone's flying a ship they're comfortable with...

Just imagine a sunday afternoon sitting down with 10 or a dozen guys divided into two squadrons plunging into the frey. You'd soon find out who made a good leader, who was the best dogfighter, who was the best shot and who was the menace in the squadron that you REALLY don't want to be close to...

Also, say you've got too many people subscribed, why not give any extra players control of turrets (I'm sure I could do a better job than the AI) or civilian ships while they're waiting for their turn?

If this has already been brought up 674,892,125 times, please disregard, otherwise, any additions to the roles 'PEOPLE' could play where the job is currently given over to the AI?
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Postby qwas » Sat Dec 17, 2005 2:35 pm

Human Wingmen, already mentioned before.
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Postby supercubedude » Sat Dec 17, 2005 3:07 pm

Human wingmen'd be awesome... I started a squadron a while go, first mission, POW! Friendly fire killed me.
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Postby Fuzzy Wonky » Sat Dec 17, 2005 4:46 pm

Is multiplayer needed or not, I don't know... :roll:
But for sure I don't like that much horizontal scrolling. This thread is at least 9,999,999,999,999 times too large!!! :evil: :evil:
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Postby Fighter_Ace » Wed Dec 21, 2005 1:27 am

cavemaniac1, that sounds totally awesome! I'd LOVE to see some of that. I also loved your idea of people commanding turrets and civilians. That would totally rock my world! CM would be taken to a whole new dimension!
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Postby Old Man Johnson » Mon Dec 26, 2005 2:04 am

My webcomic:
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Postby qwas » Mon Dec 26, 2005 11:04 am

Proud member of Seans forum since 14th April 2005. 1 year and still counting.
Now to spam those 30 messages to get into 3rd place in post count. :D

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Postby TheKangaroo » Mon Dec 26, 2005 4:19 pm

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Postby supercubedude » Tue Dec 27, 2005 5:15 pm

Don't worry! I can replace your intestines with this kitten!
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Postby Guanchao » Sun Jan 01, 2006 6:45 pm

I live, I fight, I survive, It's all good.
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