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Sean O'Connor's Games • View topic - 2 New Sherman Mods

2 New Sherman Mods

Real time World War II combat simulation

2 New Sherman Mods

Postby Knut » Thu Feb 07, 2008 7:20 pm

By 1944, the Sherman tank was found to have some shortcomings. This was partly due to the fact that the M3 75mm gun it carried was designed for two purposes, fire a good HE round at enemy infantry and atgs, and also fire AP round at enemy armor. By 1944, the AP shot was found very deficient against heavy german armor, and an increasing number of bunkers and pillboxes were encountered that were resistant to 75mm HE shells, and something with heavier armor than a Priest was needed to tackle them.

To solve these problems, the US Army chose to produce two new variations of the Sherman. One was to have a longer, more powerful 76mm gun in a larger turret to deal with enemy tanks, and the other was to have a 105mm howitzer in the existing turret. They both became available in the summer/fall of 1944. Over 1200 M4(105mm) were produced, and by 1945, almost half of all US tanks in Europe were equipped with the 76mm gun.



Name=M4A3(76mm) 'Sherman'
FullName=M4A3(76mm) Sherman
Description1=76mm cannon, 2 LMGs
Description2=A Sherman tank with a 76mm cannon
Description3=instead of the normal 75mm cannon
Nationality=American

Length=645
Width=267
Height=274

ArmourHullFront=51@70
ArmourHullSide=38@90
ArmourHullRear=38@80
ArmourHullBottom=8
ArmourSuperFront=51@34
ArmourSuperSide=38@90
ArmourSuperRear=38@80
ArmourSuperTop=20
ArmourTurretFront=152@60
ArmourTurretSide=64@85
ArmourTurretRear=64@90
ArmourTurretTop=25

MaximumSpeedRoad=34
MaximumSpeedRough=18
TurnOnSpot=yes

HasTurret=yes

Crew=WEAPON_NONE, 0, no, 0, 0
Crew=WEAPON_LMG, 0, no, 2000, 0
Crew=WEAPON_CANNON, SHELL_76_M1A1, yes, 0, 75
Crew=WEAPON_LMG, 0, yes, 2000, 0
Crew=WEAPON_NONE, 0, yes, 0, 0

GraphicsHull=tank_sherman2.bmp
GraphicsHullMask=tank_sherman2_mask.bmp
GraphicsTurret=tank_sherman2_turret.bmp
GraphicsTurretMask=tank_sherman2_turret_mask.bmp
GraphicsTurretPixelsForward=3
GraphicsPicture=picture_firefly.bmp

Commonness1939Q1=0
Commonness1939Q2=0
Commonness1939Q3=0
Commonness1939Q4=0
Commonness1940Q1=0
Commonness1940Q2=0
Commonness1940Q3=0
Commonness1940Q4=0
Commonness1941Q1=0
Commonness1941Q2=0
Commonness1941Q3=0
Commonness1941Q4=0
Commonness1942Q1=0
Commonness1942Q2=0
Commonness1942Q3=0
Commonness1942Q4=0
Commonness1943Q1=0
Commonness1943Q2=0
Commonness1943Q3=0
Commonness1943Q4=0
Commonness1944Q1=0
Commonness1944Q2=0
Commonness1944Q3=1000
Commonness1944Q4=2000
Commonness1945Q1=3000
Commonness1945Q2=4000


Name=M4(105mm) 'Sherman'
FullName=M4(105mm) 'Sherman'
Description1=105mm cannon, 2 LMGs
Description2=Close support howitzer verison of
Description3=the Sherman
Nationality=American

Length=589
Width=262
Height=274

ArmourHullFront=51@70
ArmourHullSide=38@90
ArmourHullRear=38@80
ArmourHullBottom=8
ArmourSuperFront=51@34
ArmourSuperSide=38@90
ArmourSuperRear=38@80
ArmourSuperTop=20
ArmourTurretFront=116@60
ArmourTurretSide=51@85
ArmourTurretRear=64@90
ArmourTurretTop=20

MaximumSpeedRoad=34
MaximumSpeedRough=17
TurnOnSpot=yes

HasTurret=yes

Crew=WEAPON_NONE, 0, no, 0, 0
Crew=WEAPON_LMG, 0, no, 2000, 0
Crew=WEAPON_CANNON, SHELL_105_M1A2, no, 0, 66
Crew=WEAPON_LMG, 0, yes, 2000, 0
Crew=WEAPON_NONE, 0, yes, 0, 0

GraphicsHull=tank_sherman1.bmp
GraphicsHullMask=tank_sherman1_mask.bmp
GraphicsTurret=tank_sherman1_turret.bmp
GraphicsTurretMask=tank_sherman1_turret_mask.bmp
GraphicsTurretPixelsForward=3
GraphicsPicture=picture_M4_sherman.bmp

Commonness1939Q1=0
Commonness1939Q2=0
Commonness1939Q3=0
Commonness1939Q4=0
Commonness1940Q1=0
Commonness1940Q2=0
Commonness1940Q3=0
Commonness1940Q4=0
Commonness1941Q1=0
Commonness1941Q2=0
Commonness1941Q3=0
Commonness1941Q4=0
Commonness1942Q1=0
Commonness1942Q2=0
Commonness1942Q3=0
Commonness1942Q4=0
Commonness1943Q1=0
Commonness1943Q2=0
Commonness1943Q3=0
Commonness1943Q4=0
Commonness1944Q1=0
Commonness1944Q2=0
Commonness1944Q3=400
Commonness1944Q4=500
Commonness1945Q1=500
Commonness1945Q2=500
Knut
 
Posts: 119
Joined: Tue Nov 13, 2007 9:06 pm

Postby StateRoute170 » Thu Feb 07, 2008 8:25 pm

NICE...ive seen this sherman in alot of games except this one.
StateRoute170
 
Posts: 57
Joined: Wed Feb 06, 2008 12:54 am

Postby Sean OConnor » Fri Feb 15, 2008 4:20 pm

Thanks Knut, I've created those mods so they'll be in the next minor release.
User avatar
Sean OConnor
 
Posts: 1298
Joined: Fri Sep 03, 2004 7:47 am
Location: Cambridge, UK


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