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Sean O'Connor's Games • View topic - Simple question

Simple question

Real time World War II combat simulation

Simple question

Postby Whereisdabud » Wed Sep 17, 2008 9:12 pm

Whereisdabud
 
Posts: 8
Joined: Wed Sep 17, 2008 9:07 pm

Postby Andy Brown » Wed Sep 17, 2008 10:54 pm

The ratings are:

0 Disastrous
1 Dire
2 Terrible
3 Very Poor
4 Poor
5 Average
6 Adequate
7 Good
8 Very good
9 Excellent
10 Superb

The campaign rating is the average (using the numerical values) of your ratings for each battle.

The campaign starts at the date you choose and generates battles at roughly monthly intervals until you reach the historical end of the war around mid-1945.

The battles are generated according to text files contained in the Data/Campaigns sub-folder. The campaigns that come with the game are very simple. For a couple of more sophisticated campaigns, see this thread:

http://www.windowsgames.co.uk/forums/vi ... highlight=

and this one:

http://www.windowsgames.co.uk/forums/vi ... highlight=

(Scroll down until you come to the campaign text, then copy and paste it into the corresponding .txt file, replacing the existing contents of the file, using a text editor)

Cheers,

Andy Brown
Andy Brown
 
Posts: 262
Joined: Wed Dec 08, 2004 9:30 am
Location: Christchurch, New Zealand

Postby Whereisdabud » Wed Sep 17, 2008 11:22 pm

Thx for the reply Andy, It was very helpful. :D








-bud
Whereisdabud
 
Posts: 8
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Postby Whereisdabud » Thu Sep 18, 2008 1:30 am

I have another question now. When you are on defence, how long does it take the attackers to surrender? I am basically at a standstill with very low ammo and cant really move, while the enemy looks to be in the same boat as me.This game is almost at 2 hrs now. Do you HAVE to drive them back? Or do they retreat after a certain time limit? p.s. thank god it ended!
Whereisdabud
 
Posts: 8
Joined: Wed Sep 17, 2008 9:07 pm

Postby Andy Brown » Thu Sep 18, 2008 7:50 am

Most of the time, an attacking enemy will start to retreat after you've inflicted a certain number of casualties on them. I think it may be 50% but I don't know for sure.

It sounds like you've had a rare game where you were able to stop the enemy but not inflict enough casualties to break them. In this case, the game times out after two hours. It does this when you attack as well - you have two hours to take the objective.

Andy
Andy Brown
 
Posts: 262
Joined: Wed Dec 08, 2004 9:30 am
Location: Christchurch, New Zealand

Postby Whereisdabud » Thu Sep 18, 2008 7:08 pm

Thx again Andy.
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