Infantry graphics (Resolved)

Real time World War II combat simulation
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pedroski
Posts: 106
Joined: Sat Nov 25, 2006 3:23 am

Infantry graphics (Resolved)

Post by pedroski » Wed Nov 25, 2009 2:53 am

As it is the infantry are colored with only 8 colors, I don't seem to be able to use any other colors, anything I can do about this? The tanks and terrain use much more colors so it makes me wonder. :?
Last edited by pedroski on Wed Nov 25, 2009 4:26 pm, edited 1 time in total.

TheKangaroo
Posts: 492
Joined: Wed Jul 27, 2005 11:07 pm
Location: Hamburg, Germany

Post by TheKangaroo » Wed Nov 25, 2009 3:35 pm

I never looked into the modding perspect of Firefight, but just from within this thread: 8 bit should give you 256 colours.

pedroski
Posts: 106
Joined: Sat Nov 25, 2006 3:23 am

Post by pedroski » Wed Nov 25, 2009 3:39 pm

Well. as it is right now if you draw using other colors they just get switched to whichever of the 8 colors is most like it.

pedroski
Posts: 106
Joined: Sat Nov 25, 2006 3:23 am

Post by pedroski » Wed Nov 25, 2009 4:26 pm

Great!, I got it to work so nevermind,

Now I just wish elites and raw could have different graphics :twisted:

TheKangaroo
Posts: 492
Joined: Wed Jul 27, 2005 11:07 pm
Location: Hamburg, Germany

Post by TheKangaroo » Wed Nov 25, 2009 8:59 pm

Would be nice if you could share what the problem and the solution was.

pedroski
Posts: 106
Joined: Sat Nov 25, 2006 3:23 am

Post by pedroski » Thu Nov 26, 2009 6:50 am

Well it actually wasn't using 8 bit it was using 8 color, so each file I change I just first save it in like 16 bit form or whatever and then start editing.

It's useful because a lot of the older tanks and men are in few colors whereas the newer ones use many colors. So I change old ones to make them look butter sometimes.

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