Order of War RTS Game - have you any opinions?

Real time World War II combat simulation
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JeanBoule
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Order of War RTS Game - have you any opinions?

Post by JeanBoule » Tue Oct 19, 2010 12:38 am

Greetings grognards,

I have just played the demo of this game a few times. It was provided by a magazine, Australian PC Authority in their Oct 2009 issue.

Order of War, is a real-time strategy epic developed by Wargaming.net and published by Square Enix
Release Date: September 17, 2009

This site thinks it is pretty good, not perfect.

http://au.pc.ign.com/articles/102/1028554p1.html quote

Order of War Review
Can another WW2 RTS game win over the hearts and wallets of gamers?
US, September 25, 2009

Order of War, a real-time strategy epic developed by Wargaming.net and published by Square Enix (always a good sign), lets players assume control of the American forces from Operation Overlord and the invasion of Normandy, or the Germans at the onset of Operation Bagration, Russia's final thrust into the hinterland.
end quote.
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Sean OConnor
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Post by Sean OConnor » Tue Oct 19, 2010 10:38 am

If only I had access to all those 3D graphics...

the space predator
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Post by the space predator » Tue Oct 19, 2010 11:31 pm

bah, FF is very good as it is done by only one men: you!

They have complete team that work on this game, and the only thing that they are able to do that you aren't able to, is 3d graphic... so, who is the best?
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Knut
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Post by Knut » Wed Oct 20, 2010 3:09 am

I always think that it would be really cool if after I played a FF game, I could then watch a mini-3D movie reply of the battle in graphics like those in that game.

Perturabo
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Post by Perturabo » Thu Oct 21, 2010 2:57 pm

Personally, I wish for only one thing: more realistic game mechanics.
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Legacy
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Post by Legacy » Fri Oct 22, 2010 4:03 pm

I fall into the gameplay before graphics camp, myself.
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Perturabo
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Post by Perturabo » Sun Oct 24, 2010 9:38 pm

Seriously, there's so much things that are more important than 3D graphics for better representation of WWII tactical combat and for more interesting gameplay that it's not even funny.
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TheKangaroo
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Post by TheKangaroo » Fri Oct 29, 2010 9:58 pm

It shall be mentioned, though, that while more improvements are obviously appreciated, Firefight is ranking pretty high on the realism scale for strategy games as is. Before someone starts it: I know there are certain aspects that aren't doing too well, also despite having been in the game for a long time, but it's still doing better than many other games that make full-page ads about the 'realistic simulation' that later turns out as a fireworks display.

JeanBoule
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Post by JeanBoule » Tue Nov 02, 2010 6:58 am

Thanks for your comments.

For myself, I would not bother paying for OrderofWar.

It seems that there is a limited number of maps to play on, with the enemy in the same positions every time. Even the first time the player can see where all the enemy are.

I would soon get tired of that.

In the demo mission, I wanted to use artillery. I could not do that, artillery support has to be "earned" by winning early victory points.

The air-strikes were hyper-powerful. American Thunderbolt blew tanks to shreds with their .50-cal MGs, even before dropping bombs.

The 3d sequences are nice to look at but . . . to my taste, they are not the game. I could buy a DVD of war docos if I want to passively enjoy something. The pleasure of a game is to inter-act with it.
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Perturabo
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Post by Perturabo » Tue Nov 02, 2010 2:31 pm

That's what you get for trying out RTS games :P .
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JeanBoule
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Post by JeanBoule » Wed Nov 03, 2010 2:19 pm

Perturabo wrote:That's what you get for trying out RTS games :P .



I thought Firefight belonged to the genre of RTS games.

In some descriptions, they seem to say the resource gathering and infra-structure building stage is an important part of it.

From the military point of view, there is no strategy in it. It is tactics.
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Perturabo
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Post by Perturabo » Fri Nov 05, 2010 9:34 pm

JeanBoule wrote:
Perturabo wrote:That's what you get for trying out RTS games :P .



I thought Firefight belonged to the genre of RTS games.

Firefight is a Real Time Simulation. Real time wargames that aim for realism are called so since 80s.Hell, even the product description calls it so.

I call them "RTSim".

RTS are basically strategic-level games that look like tactical/skirmish ones so that they would sell better.
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