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- Sean OConnor
- Posts: 1318
- Joined: Fri Sep 03, 2004 7:47 am
- Location: Cambridge, UK
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- Sean OConnor
- Posts: 1318
- Joined: Fri Sep 03, 2004 7:47 am
- Location: Cambridge, UK
- Contact:
Sean,
What do you think about GDI+? Since joining the forum I've gotten jazzed about making games again. I've never used GDI. I did a search and found some hits on GDI+. I'm thinking of trying my hand at a turn-based game so I might be bugging you a bunch soon
What do you think about GDI+? Since joining the forum I've gotten jazzed about making games again. I've never used GDI. I did a search and found some hits on GDI+. I'm thinking of trying my hand at a turn-based game so I might be bugging you a bunch soon

Johnny
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http://www.funkyfreshdesigns.com
Web Dev, Game Dev, Computer Support, Networking and more!
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http://www.funkyfreshdesigns.com
Web Dev, Game Dev, Computer Support, Networking and more!
also, what would you say your development time was for Conquest? If I may ask.
Johnny
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http://www.funkyfreshdesigns.com
Web Dev, Game Dev, Computer Support, Networking and more!
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http://www.funkyfreshdesigns.com
Web Dev, Game Dev, Computer Support, Networking and more!
- Fighter_Ace
- Posts: 409
- Joined: Mon Sep 06, 2004 4:36 am
- Location: Sacramento, CA, United States of America - Also can be found somewhere in the land of 1's and 0's
- Contact:
frawsty wrote:also, what would you say your development time was for Conquest? If I may ask.
Yeah, I'm kinda wondering how long on average it takes you to make a new game. As a new programmer and all, I'm eager to learn but kinda need an idea of what I'm getting myself into

My thanks and best regards to all my former submitters.
ive been thinking about it and thats kind of a loaded question...
sean has really gone the extra mile and created the game to use additional maps. so im curious at what sort of time it took him on just the base game without the additional bells n whistles.
sean has really gone the extra mile and created the game to use additional maps. so im curious at what sort of time it took him on just the base game without the additional bells n whistles.
Johnny
--------
http://www.funkyfreshdesigns.com
Web Dev, Game Dev, Computer Support, Networking and more!
--------
http://www.funkyfreshdesigns.com
Web Dev, Game Dev, Computer Support, Networking and more!
My game project(back burnered right now due to farm work) is based on user customizability, and that doesn't necssarily mean much more work. The decision to make it easy for users to create their own material and to expand the game just influences the way your basic game "engine" takes input. Of course, my project is at about 2% completion, so I'm no expert.
- Sean OConnor
- Posts: 1318
- Joined: Fri Sep 03, 2004 7:47 am
- Location: Cambridge, UK
- Contact:
I don't know what GDI+ is!frawsty wrote:Sean,
What do you think about GDI+? Since joining the forum I've gotten jazzed about making games again. I've never used GDI. I did a search and found some hits on GDI+. I'm thinking of trying my hand at a turn-based game so I might be bugging you a bunch soon
I just did a quick search and it doesn't come as standard on Windows other than XP so I wouldn't be interested in it. And I read that it can be slower than GDI.
I think you'd be best off with either GDI or take a look at DirectX.
- Sean OConnor
- Posts: 1318
- Joined: Fri Sep 03, 2004 7:47 am
- Location: Cambridge, UK
- Contact:
Fighter_Ace wrote:also, what would you say your development time was for Conquest? If I may ask.
I had a working version of Conquest (originally it was on Pocket PCs) in 6 weeks but then it took another 6 weeksish to iron out all the problems, tweak the AI and add extra features. That was version 1 of course and I've spent a lot of time since on updating it to its current state.
I'd say these days though it takes me about 3-4 months to do a game from start to finish as I have to spend a lot of time answering emails, tweak the other games and reply on these message boards too!
Thanks for the replies. I think I'll take a look at directx again. Thanks for the inspiration, Sean.
Johnny
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http://www.funkyfreshdesigns.com
Web Dev, Game Dev, Computer Support, Networking and more!
--------
http://www.funkyfreshdesigns.com
Web Dev, Game Dev, Computer Support, Networking and more!
wow I forgot how nasty DirectX is...GDI looks much easier. Is it a SDK download? MFC?
Johnny
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http://www.funkyfreshdesigns.com
Web Dev, Game Dev, Computer Support, Networking and more!
--------
http://www.funkyfreshdesigns.com
Web Dev, Game Dev, Computer Support, Networking and more!